diff --git a/main.lua b/main.lua index 23fcf0a..6ca9bd9 100644 --- a/main.lua +++ b/main.lua @@ -151,7 +151,6 @@ function love.touchdragged(id,x,y,dx,dy) end end function love.touchreleased(id,x,y) - PlaySE("demote") local x,y=GLOBAL_TRANSFORM:inverseTransformPoint(x,y) if not VCTRL.release(id) then SCENE:onInputRelease{type = "touch", x = x, y = y, dx = 0, dy = 0, id = id}