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https://gitea.com/SweetSea-ButImNotSweet/tromi_mobile.git
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V1 update (#1)
This commit is contained in:
committed by
Squishy (C6H12O6+NaCl+H2O)
parent
3343d8711b
commit
1d6643448e
@@ -3,7 +3,6 @@ GameScene.title = "Game"
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local tas = false
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-- 70 295
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local buttonList = {
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BUTTON.new{
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text = "Rotate Left\n Pause/Frame Step",
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@@ -45,17 +44,17 @@ local buttonList = {
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local menuKey -- MENU key used to go main menu XD
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function GameScene:new(player_name, replay_file, replay_grade)
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VCTRL[9].show = false
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menuKey = BUTTON.new{
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text = "MENU",
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x = 265, y = 0, w = 60, h = 25,
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text = CHAR.icon.menu.." MENU",
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x = 10, y = 10, w = 70, h = 30,
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codeWhenReleased = function()
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if self.game.input_playback or self.game.game_over or self.game.completed then
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SCENE = TitleScene()
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end
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end
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}
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VCTRL[9].show = false
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BUTTON.reset(buttonList)
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game_mode = require 'game.gamemode'
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if PENTO_MODE then
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@@ -89,7 +88,7 @@ end
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function GameScene:update(nosound, tas_update)
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local inputs = {}
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if tas then
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if tas then
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while self.game.are > 2 do
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self.game:update(inputs, self.ruleset)
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end
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