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Fix bug once again (DONE!)
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@@ -218,7 +218,6 @@ end
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---@param e SCENE_onInput
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---@param e SCENE_onInput
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function TouchConfigScene:onInputMove(e)
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function TouchConfigScene:onInputMove(e)
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if e.type == "touch" or (e.type == "mouse" and love.mouse.isDown(1)) then
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if e.type == "touch" or (e.type == "mouse" and love.mouse.isDown(1)) then
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error()
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if VCTRL.drag(e.dx, e.dy, e.id or 1) then hasChanged = true end
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if VCTRL.drag(e.dx, e.dy, e.id or 1) then hasChanged = true end
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end
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end
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