diff --git a/game/gamemode.lua b/game/gamemode.lua index e7dfdfe..89ba1af 100644 --- a/game/gamemode.lua +++ b/game/gamemode.lua @@ -19,7 +19,7 @@ function GameMode:new(player_name, input_file, replay_grade) if input_file ~= nil then input_file = love.filesystem.newFile(REPLAY_DIR..input_file, 'r'):read() input_file = lualzw.decompress(input_file) - seed = self:getInputPieceSeq(input_file) + local seed = self:getInputPieceSeq(input_file) self.replay_inputs = self:getReplayInputs(input_file) self.randomizer = Randomizer(false, tonumber(seed)) self.input_playback = true