diff --git a/scene/replay.lua b/scene/replay.lua index d2ec5e0..29f78cf 100644 --- a/scene/replay.lua +++ b/scene/replay.lua @@ -6,6 +6,9 @@ ReplayScene.title = "Replay" function ReplayScene:new(replay, game_mode, ruleset) config.gamesettings = replay["gamesettings"] + if replay["delayed_auto_shift"] then config.das = replay["delayed_auto_shift"] end + if replay["auto_repeat_rate"] then config.arr = replay["auto_repeat_rate"] end + if replay["das_cut_delay"] then config.dcd = replay["das_cut_delay"] end love.math.setRandomSeed(replay["random_low"], replay["random_high"]) love.math.setRandomState(replay["random_state"]) self.retry_replay = replay diff --git a/tetris/modes/gamemode.lua b/tetris/modes/gamemode.lua index 2586cb3..c4af571 100644 --- a/tetris/modes/gamemode.lua +++ b/tetris/modes/gamemode.lua @@ -135,6 +135,9 @@ function GameMode:saveReplay() replay["lines"] = self.lines replay["gamesettings"] = config.gamesettings replay["secret_inputs"] = self.secret_inputs + replay["delayed_auto_shift"] = config.das + replay["auto_repeat_rate"] = config.arr + replay["das_cut_delay"] = config.dcd replay["timestamp"] = os.time() replay["pause_count"] = self.pause_count replay["pause_time"] = self.pause_time