A few minor changes, read below
Clean up big pieces for a temporary hotfix, an overhaul soon to come Refactored BGM and SE playing Moved draw code completely into gamemode - mod makers can now control everything on screen
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@@ -161,11 +161,6 @@ function Ruleset:dropPiece(
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inputs, piece, grid, gravity, drop_speed, drop_locked, hard_drop_locked,
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hard_drop_enabled, additive_gravity, classic_lock
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)
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if piece.big then
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gravity = gravity / 2
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drop_speed = drop_speed / 2
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end
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local y = piece.position.y
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if inputs["down"] == true and drop_locked == false then
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if additive_gravity then
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