A few minor changes, read below
Clean up big pieces for a temporary hotfix, an overhaul soon to come Refactored BGM and SE playing Moved draw code completely into gamemode - mod makers can now control everything on screen
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@@ -118,6 +118,7 @@ function Piece:lockIfBottomed(grid)
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end
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function Piece:addGravity(gravity, grid, classic_lock)
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gravity = gravity / (self.big and 2 or 1)
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local new_gravity = self.gravity + gravity
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if self:isDropBlocked(grid) then
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if classic_lock then
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