Some score fixes for core TGM modes

This commit is contained in:
Ishaan Bhardwaj
2020-10-29 23:03:54 -04:00
parent 2aafd30253
commit f2862b4d93
7 changed files with 31 additions and 30 deletions

View File

@@ -169,16 +169,16 @@ end
function SurvivalA3Game:updateScore(level, drop_bonus, cleared_lines)
if cleared_lines > 0 then
self.combo = self.combo + (cleared_lines - 1) * 2
self.score = self.score + (
(math.ceil((level + cleared_lines) / 4) + drop_bonus) *
cleared_lines * (cleared_lines * 2 - 1) * (self.combo * 2 - 1)
cleared_lines * self.combo
)
self.lines = self.lines + cleared_lines
self.combo = self.combo + cleared_lines - 1
self.lines = self.lines + cleared_lines
else
self.drop_bonus = 0
self.combo = 1
end
self.drop_bonus = 0
end
function SurvivalA3Game:updateSectionTimes(old_level, new_level)