Turned draw offsets and above field offsets into function calls
This commit is contained in:
@@ -659,8 +659,8 @@ function GameMode:drawNextQueue(ruleset)
|
||||
local colourscheme = ({ruleset.colourscheme, ColourSchemes.Arika, ColourSchemes.TTC})[config.gamesettings.piece_colour]
|
||||
function drawPiece(piece, skin, offsets, pos_x, pos_y)
|
||||
for index, offset in pairs(offsets) do
|
||||
local x = offset.x + ruleset.draw_offsets[piece].x + ruleset.spawn_positions[piece].x
|
||||
local y = offset.y + ruleset.draw_offsets[piece].y + 4.7
|
||||
local x = offset.x + ruleset:getDrawOffset(piece, rotation).x + ruleset.spawn_positions[piece].x
|
||||
local y = offset.y + ruleset:getDrawOffset(piece, rotation).y + 4.7
|
||||
love.graphics.draw(blocks[skin][colourscheme[piece]], pos_x+x*16, pos_y+y*16)
|
||||
end
|
||||
end
|
||||
|
||||
Reference in New Issue
Block a user