Fixed the replay system's interaction with secret inputs
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@@ -170,8 +170,7 @@ function ReplaySelectScene:onInputPress(e)
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scene = ReplayScene(
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replays[self.menu_state.replay],
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mode,
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rules,
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replays[self.menu_state.replay]["secret_inputs"]
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rules
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)
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elseif e.input == "up" or e.scancode == "up" then
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self:changeOption(-1)
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