Cool Regret System TM
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@@ -34,6 +34,9 @@ function SurvivalA3Game:new()
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self.lock_drop = true
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self.enable_hold = true
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self.next_queue_length = 3
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self.coolregret_message = "COOL!!"
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self.coolregret_timer = 0
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end
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function SurvivalA3Game:getARE()
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@@ -176,6 +179,9 @@ function SurvivalA3Game:updateSectionTimes(old_level, new_level)
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self.section_start_time = self.frames
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if section_time <= frameTime(1,00) then
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self.grade = self.grade + 1
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else
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self.coolregret_message = "REGRET!!"
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self.coolregret_timer = 300
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end
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end
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end
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@@ -217,6 +223,11 @@ function SurvivalA3Game:drawScoringInfo()
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if sg >= 5 then
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love.graphics.printf("SECRET GRADE", 240, 430, 180, "left")
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end
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if(self.coolregret_timer > 0) then
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love.graphics.printf(self.coolregret_message, 64, 400, 160, "center")
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self.coolregret_timer = self.coolregret_timer - 1
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end
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local current_section = math.floor(self.level / 100) + 1
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self:drawSectionTimesWithSplits(current_section)
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