Pitching BGM added and implemented in replays
This commit is contained in:
@@ -107,6 +107,8 @@ function ReplayScene:onInputPress(e)
|
||||
e.input == "menu_decide" or
|
||||
e.input == "retry"
|
||||
) then
|
||||
switchBGM(nil)
|
||||
pitchBGM(1)
|
||||
self.game:onExit()
|
||||
loadSave()
|
||||
love.math.setRandomSeed(os.time())
|
||||
@@ -126,11 +128,13 @@ function ReplayScene:onInputPress(e)
|
||||
if self.replay_speed < 1 then
|
||||
self.replay_speed = 1
|
||||
end
|
||||
pitchBGM(self.replay_speed)
|
||||
elseif e.input == "right" then
|
||||
self.replay_speed = self.replay_speed + 1
|
||||
if self.replay_speed > 99 then
|
||||
self.replay_speed = 99
|
||||
end
|
||||
pitchBGM(self.replay_speed)
|
||||
elseif e.input == "hold" then
|
||||
self.show_invisible = not self.show_invisible
|
||||
end
|
||||
|
||||
Reference in New Issue
Block a user