Replace SFX and add hold
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@@ -15,6 +15,7 @@ sounds = {
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main_decide = love.audio.newSource("res/se/main_decide.wav", "static"),
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mode_decide = love.audio.newSource("res/se/mode_decide.wav", "static"),
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lock = love.audio.newSource("res/se/lock.wav", "static"),
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hold = love.audio.newSource("res/se/hold.wav", "static"),
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erase = love.audio.newSource("res/se/erase.wav", "static"),
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fall = love.audio.newSource("res/se/fall.wav", "static"),
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ready = love.audio.newSource("res/se/ready.wav", "static"),
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@@ -23,7 +24,7 @@ sounds = {
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function playSE(sound, subsound)
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if subsound == nil then
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sounds[sound]:setVolume(0.1)
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sounds[sound]:setVolume(0.5)
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if sounds[sound]:isPlaying() then
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sounds[sound]:stop()
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end
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@@ -39,13 +40,13 @@ end
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function playSEOnce(sound, subsound)
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if subsound == nil then
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sounds[sound]:setVolume(0.1)
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sounds[sound]:setVolume(0.5)
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if sounds[sound]:isPlaying() then
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return
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end
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sounds[sound]:play()
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else
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sounds[sound][subsound]:setVolume(0.1)
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sounds[sound][subsound]:setVolume(0.5)
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if sounds[sound][subsound]:isPlaying() then
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return
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end
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