Replay system v2

This commit is contained in:
Ishaan Bhardwaj
2021-12-08 20:19:46 -05:00
parent 710f658540
commit 9b41e56135
6 changed files with 131 additions and 83 deletions

View File

@@ -39,14 +39,24 @@ end
function ModeSelectScene:update()
switchBGM(nil) -- experimental
if self.das_up or self.das_down then
if self.das_up or self.das_down or self.das_left or self.das_right then
self.das = self.das + 1
else
self.das = 0
end
if self.das >= 15 then
self:changeOption(self.das_up and -1 or 1)
local change = 0
if self.das_up then
change = -1
elseif self.das_down then
change = 1
elseif self.das_left then
change = -9
elseif self.das_right then
change = 9
end
self:changeOption(change)
self.das = self.das - 4
end
@@ -136,10 +146,26 @@ function ModeSelectScene:onInputPress(e)
self:changeOption(-1)
self.das_up = true
self.das_down = nil
self.das_left = nil
self.das_right = nil
elseif e.input == "down" or e.scancode == "down" then
self:changeOption(1)
self.das_down = true
self.das_up = nil
self.das_left = nil
self.das_right = nil
elseif e.input == "left" or e.scancode == "left" then
self:changeOption(-9)
self.das_left = true
self.das_right = nil
self.das_up = nil
self.das_down = nil
elseif e.input == "right" or e.scancode == "right" then
self:changeOption(9)
self.das_right = true
self.das_left = nil
self.das_up = nil
self.das_down = nil
elseif e.input == "left" or e.input == "right" or e.scancode == "left" or e.scancode == "right" then
self:switchSelect()
elseif e.input == "menu_back" or e.scancode == "delete" or e.scancode == "backspace" then
@@ -154,6 +180,10 @@ function ModeSelectScene:onInputRelease(e)
self.das_up = nil
elseif e.input == "down" or e.scancode == "down" then
self.das_down = nil
elseif e.input == "right" or e.scancode == "right" then
self.das_right = nil
elseif e.input == "left" or e.scancode == "left" then
self.das_left = nil
elseif e.input then
self.secret_inputs[e.input] = false
end

View File

@@ -5,11 +5,12 @@ local ReplayScene = Scene:extend()
ReplayScene.title = "Replay"
function ReplayScene:new(replay, game_mode, ruleset, inputs)
config.gamesettings = replay["gamesettings"]
self.secret_inputs = inputs
self.game = game_mode(self.secret_inputs)
self.ruleset = ruleset(self.game)
-- Replace piece randomizer with replay piece sequence
local randomizer = Sequence(table.keys(ruleset.colourscheme))
local randomizer = Sequence()
randomizer.sequence = replay["pieces"]
self.game:initializeReplay(self.ruleset, randomizer)
self.inputs = {
@@ -28,7 +29,7 @@ function ReplayScene:new(replay, game_mode, ruleset, inputs)
self.replay = replay
self.replay_index = 1
DiscordRPC:update({
details = self.game.rpc_details,
details = "Viewing a replay",
state = self.game.name,
largeImageKey = "ingame-"..self.game:getBackground().."00"
})
@@ -55,11 +56,14 @@ end
function ReplayScene:render()
self.game:draw(self.paused)
love.graphics.setFont(font_3x5_3)
love.graphics.printf("REPLAY", 0, 0, 635, "right")
end
function ReplayScene:onInputPress(e)
if (e.input == "menu_back") then
self.game:onExit()
loadSave()
scene = ReplaySelectScene()
elseif e.input == "pause" and not (self.game.game_over or self.game.completed) then
self.paused = not self.paused

View File

@@ -45,7 +45,6 @@ function ReplaySelectScene:new()
self.menu_state = {
replay = current_replay,
}
self.secret_inputs = {}
self.das = 0
DiscordRPC:update({
details = "In menus",
@@ -55,8 +54,6 @@ function ReplaySelectScene:new()
end
function ReplaySelectScene:update()
switchBGM(nil) -- experimental
if self.das_up or self.das_down or self.das_left or self.das_right then
self.das = self.das + 1
else
@@ -126,6 +123,7 @@ function ReplaySelectScene:render()
love.graphics.setColor(1, 1, 1, 0.5)
love.graphics.rectangle("fill", 3, 258, 634, 22)
love.graphics.setColor(1, 1, 1, 1)
love.graphics.setFont(font_3x5_2)
for idx, replay in ipairs(replays) do
if(idx >= self.menu_state.replay-9 and idx <= self.menu_state.replay+9) then
@@ -145,9 +143,6 @@ function ReplaySelectScene:onInputPress(e)
if (self.display_warning or self.display_error) and e.input then
scene = TitleScene()
elseif e.type == "wheel" then
if e.x % 2 == 1 then
self:switchSelect()
end
if e.y ~= 0 then
self:changeOption(-e.y)
end
@@ -179,7 +174,7 @@ function ReplaySelectScene:onInputPress(e)
replays[self.menu_state.replay],
mode,
rules,
self.secret_inputs
replays[self.menu_state.replay]["secret_inputs"]
)
elseif e.input == "up" or e.scancode == "up" then
self:changeOption(-1)
@@ -207,8 +202,6 @@ function ReplaySelectScene:onInputPress(e)
self.das_down = nil
elseif e.input == "menu_back" or e.scancode == "delete" or e.scancode == "backspace" then
scene = TitleScene()
elseif e.input then
self.secret_inputs[e.input] = true
end
end
@@ -221,8 +214,6 @@ function ReplaySelectScene:onInputRelease(e)
self.das_right = nil
elseif e.input == "left" or e.scancode == "left" then
self.das_left = nil
elseif e.input then
self.secret_inputs[e.input] = false
end
end