PAIRS added, with bugfixes
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@@ -488,7 +488,7 @@ function SakuraGame:drawScoringInfo()
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love.graphics.printf("EFFECT: " .. effects[self.current_map], 240, 300, 160, "left")
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end
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if self.randomizer.history then
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love.graphics.printf("RANDOM PIECES ACTIVE!", 240, 295, 200, "left")
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love.graphics.printf("RANDOM PIECES ACTIVE!", 240, 150, 200, "left")
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end
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love.graphics.setFont(font_3x5_3)
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