Implemented joystick input.
I had to redo how input is done entirely, so more than one source of input can be used for game inputs. I added new inputs, menu_decide and menu_back. Return and escape still have their reserved status, sending menu_decide and menu_back, respectively. Other keys are reserved too, like arrows, to ensure users can always reconfigure input.
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@@ -5,7 +5,8 @@ Scene = Object:extend()
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function Scene:new() end
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function Scene:update() end
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function Scene:render() end
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function Scene:onKeyPress() end
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function Scene:onInputPress() end
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function Scene:onInputRelease() end
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ExitScene = require "scene.exit"
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GameScene = require "scene.game"
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