Implemented joystick input.

I had to redo how input is done entirely, so more than one source of input can be used for game inputs.

I added new inputs, menu_decide and menu_back. Return and escape still have their reserved status, sending menu_decide and menu_back, respectively. Other keys are reserved too, like arrows, to ensure users can always reconfigure input.
This commit is contained in:
nightmareci
2020-11-08 12:55:06 -08:00
parent a105086ca6
commit 863c614a4c
9 changed files with 291 additions and 85 deletions

View File

@@ -17,7 +17,7 @@ function ConfigScene:changeOption(rel)
self.main_menu_state = (self.main_menu_state + len + rel - 1) % len + 1
end
function ConfigScene:onKeyPress(e)
function ConfigScene:onInputPress(e)
end
return ConfigScene