diff --git a/main.lua b/main.lua index 093a95f..ec82eb7 100644 --- a/main.lua +++ b/main.lua @@ -293,6 +293,8 @@ function love.resize(w, h) GLOBAL_CANVAS = love.graphics.newCanvas(w, h) end +-- higher values of TARGET_FPS will make the game run "faster" +-- since the game is mostly designed for 60 FPS local TARGET_FPS = 60 local FRAME_DURATION = 1.0 / TARGET_FPS