Cleaned up TAP M-roll
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@@ -231,8 +231,8 @@ function MarathonA3Game:updateSectionTimes(old_level, new_level)
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end
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function MarathonA3Game:updateScore(level, drop_bonus, cleared_lines)
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if not self.clear then
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self:updateGrade(cleared_lines)
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self:updateGrade(cleared_lines)
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if not self.clear then
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if cleared_lines > 0 then
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self.combo = self.combo + (cleared_lines - 1) * 2
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self.score = self.score + (
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