Cleaned up TAP M-roll
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@@ -250,7 +250,7 @@ end
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function MarathonA2Game:drawGrid(ruleset)
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if self.clear and not (self.completed or self.game_over) then
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self.grid:drawInvisible(self.rollOpacityFunction)
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self.grid:drawInvisible(self.rollOpacityFunction, nil, false)
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else
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self.grid:draw()
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if self.piece ~= nil and self.level < 100 then
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