BGM playing changes and bugfixes
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@@ -16,9 +16,7 @@ function CreditsScene:new()
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end
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function CreditsScene:update()
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if love.window.hasFocus() then
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self.frames = self.frames + 1
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end
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self.frames = self.frames + 1
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if self.frames >= 2100 * self.scroll_speed then
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playSE("mode_decide")
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scene = TitleScene()
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