Refactored funcs.lua

- Renamed st and sp to strTrueValues and frameTime respectively
- Modified files calling these to use the new names
- Tidying like formatTime now using a single string.format
This commit is contained in:
Oshisaure
2020-10-06 18:14:00 +01:00
parent d5ce2ee9ba
commit 6b7f18d58a
18 changed files with 79 additions and 70 deletions

View File

@@ -160,13 +160,13 @@ function MarathonA3Game:onLineClear(cleared_row_count)
end
local cool_cutoffs = {
sp(0,52), sp(0,52), sp(0,49), sp(0,45), sp(0,45),
sp(0,42), sp(0,42), sp(0,38), sp(0,38),
frameTime(0,52), frameTime(0,52), frameTime(0,49), frameTime(0,45), frameTime(0,45),
frameTime(0,42), frameTime(0,42), frameTime(0,38), frameTime(0,38),
}
local regret_cutoffs = {
sp(0,90), sp(0,75), sp(0,75), sp(0,68), sp(0,60),
sp(0,60), sp(0,50), sp(0,50), sp(0,50), sp(0,50),
frameTime(0,90), frameTime(0,75), frameTime(0,75), frameTime(0,68), frameTime(0,60),
frameTime(0,60), frameTime(0,50), frameTime(0,50), frameTime(0,50), frameTime(0,50),
}
function MarathonA3Game:updateSectionTimes(old_level, new_level)
@@ -372,7 +372,7 @@ function MarathonA3Game:drawScoringInfo()
love.graphics.print(
self.das.direction .. " " ..
self.das.frames .. " " ..
st(self.prev_inputs)
strTrueValues(self.prev_inputs)
)
love.graphics.printf("NEXT", 64, 40, 40, "left")
love.graphics.printf("GRADE", 240, 120, 40, "left")