Refactored funcs.lua
- Renamed st and sp to strTrueValues and frameTime respectively - Modified files calling these to use the new names - Tidying like formatTime now using a single string.format
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@@ -392,7 +392,7 @@ function GameMode:drawScoringInfo()
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love.graphics.print(
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self.das.direction .. " " ..
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self.das.frames .. " " ..
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st(self.prev_inputs) ..
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strTrueValues(self.prev_inputs) ..
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self.drop_bonus
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)
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