Fixed Konoha randomiser and added ghost before lv100
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28
tetris/randomizers/bag_konoha.lua
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28
tetris/randomizers/bag_konoha.lua
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@@ -0,0 +1,28 @@
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local Randomizer = require 'tetris.randomizers.randomizer'
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local BagKonoha = Randomizer:extend()
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function BagKonoha:initialize()
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self.bag = {"I", "J", "L", "O", "T"}
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self.prev = nil
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self.allowrepeat = false
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self.generated = 0
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end
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function BagKonoha:generatePiece()
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self.generated = self.generated + 1
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if #self.bag == 0 then
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self.bag = {"I", "J", "L", "O", "T"}
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end
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local x = math.random(#self.bag)
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local temp = table.remove(self.bag, x)
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if temp == self.prev and not self.allowrepeat then
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local y = math.random(#self.bag)
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table.insert(self.bag, temp) -- should insert at the end of the bag, bag[y] doesnt change
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temp = table.remove(self.bag, y)
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end
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self.prev = temp
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return temp
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end
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return BagKonoha
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