Discord RPC cleanup

- Loading Discord RPC is now handled by `load/rpc.lua`
- Removed `presence` global, call `DiscordRPC:update()` directly with what needs updating
- Game doesn't crash anymore if the Discord RPC fails to load
- Added RPC variables in the gamemode superclass to let each gamemode handle its special case
This commit is contained in:
Oshisaure
2020-10-11 02:17:48 +01:00
parent 05230ac046
commit 5d32b6a3e7
9 changed files with 96 additions and 64 deletions

View File

@@ -47,9 +47,10 @@ function ModeSelectScene:new()
ruleset = current_ruleset,
select = "mode",
}
presence.details = "In menus"
presence.state = "Choosing a mode"
discordRPC.updatePresence(presence)
DiscordRPC:update({
details = "In menus",
state = "Choosing a mode",
})
end
function ModeSelectScene:update()