diff --git a/tetris/modes/interval_training.lua b/tetris/modes/interval_training.lua index ab8aed8..b11fe5e 100644 --- a/tetris/modes/interval_training.lua +++ b/tetris/modes/interval_training.lua @@ -144,7 +144,7 @@ function IntervalTrainingGame:drawScoringInfo() end function IntervalTrainingGame:getSectionEndLevel() - if self.level > 900 then return 999 + if self.level >= 900 then return 999 else return math.floor(self.level / 100 + 1) * 100 end end diff --git a/tetris/modes/marathon_a1.lua b/tetris/modes/marathon_a1.lua index dd802d2..7b520ab 100644 --- a/tetris/modes/marathon_a1.lua +++ b/tetris/modes/marathon_a1.lua @@ -208,7 +208,7 @@ function MarathonA1Game:drawScoringInfo() end function MarathonA1Game:getSectionEndLevel() - if self.level > 900 then return 999 + if self.level >= 900 then return 999 else return math.floor(self.level / 100 + 1) * 100 end end diff --git a/tetris/modes/marathon_a2.lua b/tetris/modes/marathon_a2.lua index 4595e00..1730df0 100644 --- a/tetris/modes/marathon_a2.lua +++ b/tetris/modes/marathon_a2.lua @@ -352,7 +352,7 @@ function MarathonA2Game:getHighscoreData() end function MarathonA2Game:getSectionEndLevel() - if self.level > 900 then return 999 + if self.level >= 900 then return 999 else return math.floor(self.level / 100 + 1) * 100 end end diff --git a/tetris/modes/marathon_a3.lua b/tetris/modes/marathon_a3.lua index a42a373..e40a769 100644 --- a/tetris/modes/marathon_a3.lua +++ b/tetris/modes/marathon_a3.lua @@ -423,7 +423,7 @@ function MarathonA3Game:getHighscoreData() end function MarathonA3Game:getSectionEndLevel() - if self.level > 900 then return 999 + if self.level >= 900 then return 999 else return math.floor(self.level / 100 + 1) * 100 end end diff --git a/tetris/modes/phantom_mania.lua b/tetris/modes/phantom_mania.lua index e4c1700..785eb85 100644 --- a/tetris/modes/phantom_mania.lua +++ b/tetris/modes/phantom_mania.lua @@ -181,7 +181,7 @@ function PhantomManiaGame:drawScoringInfo() end function PhantomManiaGame:getSectionEndLevel() - if self.level > 900 then return 999 + if self.level >= 900 then return 999 else return math.floor(self.level / 100 + 1) * 100 end end diff --git a/tetris/modes/phantom_mania_n.lua b/tetris/modes/phantom_mania_n.lua index 8603306..84581fe 100644 --- a/tetris/modes/phantom_mania_n.lua +++ b/tetris/modes/phantom_mania_n.lua @@ -182,7 +182,7 @@ function PhantomManiaGame:drawScoringInfo() end function PhantomManiaGame:getSectionEndLevel() - if self.level > 900 then return 999 + if self.level >= 900 then return 999 else return math.floor(self.level / 100 + 1) * 100 end end diff --git a/tetris/modes/survival_a1.lua b/tetris/modes/survival_a1.lua index 91902ec..49edde5 100644 --- a/tetris/modes/survival_a1.lua +++ b/tetris/modes/survival_a1.lua @@ -175,7 +175,7 @@ function SurvivalA1Game:drawScoringInfo() end function SurvivalA1Game:getSectionEndLevel() - if self.level > 900 then return 999 + if self.level >= 900 then return 999 else return math.floor(self.level / 100 + 1) * 100 end end diff --git a/tetris/modes/survival_a2.lua b/tetris/modes/survival_a2.lua index 881c88d..9a21003 100644 --- a/tetris/modes/survival_a2.lua +++ b/tetris/modes/survival_a2.lua @@ -148,7 +148,7 @@ end function SurvivalA2Game:getSectionEndLevel() if self.clear then return self.level - elseif self.level > 900 then return 999 + elseif self.level >= 900 then return 999 else return math.floor(self.level / 100 + 1) * 100 end end