Merge pull request #4 from Rexxt/master
Small updates to visuals and sound
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@@ -49,6 +49,7 @@ function GameScene:render()
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self.game:drawScoringInfo()
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-- ready/go graphics
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if self.game.ready_frames <= 100 and self.game.ready_frames > 52 then
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love.graphics.draw(misc_graphics["ready"], 144 - 50, 240 - 14)
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elseif self.game.ready_frames <= 50 and self.game.ready_frames > 2 then
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