Replaced spaces with tabs.
Check CONTRIBUTING.md, guys!
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@@ -25,12 +25,12 @@ function PhantomMania2Game:new()
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self.hold_age = 0
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self.queue_age = 0
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self.roll_points = 0
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self.SGnames = {
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"S1", "S2", "S3", "S4", "S5", "S6", "S7", "S8", "S9",
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"m1", "m2", "m3", "m4", "m5", "m6", "m7", "m8", "m9",
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"GM"
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}
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self.SGnames = {
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"S1", "S2", "S3", "S4", "S5", "S6", "S7", "S8", "S9",
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"m1", "m2", "m3", "m4", "m5", "m6", "m7", "m8", "m9",
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"GM"
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}
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self.randomizer = History6RollsRandomizer()
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@@ -43,12 +43,12 @@ function PhantomMania2Game:new()
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end
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function PhantomMania2Game:getARE()
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if self.level < 300 then return 12
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if self.level < 300 then return 12
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else return 6 end
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end
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function PhantomMania2Game:getLineARE()
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if self.level < 100 then return 8
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if self.level < 100 then return 8
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elseif self.level < 200 then return 7
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elseif self.level < 500 then return 6
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elseif self.level < 1300 then return 5
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@@ -56,7 +56,7 @@ function PhantomMania2Game:getLineARE()
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end
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function PhantomMania2Game:getDasLimit()
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if self.level < 200 then return 9
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if self.level < 200 then return 9
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elseif self.level < 500 then return 7
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else return 5 end
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end
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@@ -66,7 +66,7 @@ function PhantomMania2Game:getLineClearDelay()
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end
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function PhantomMania2Game:getLockDelay()
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if self.level < 200 then return 18
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if self.level < 200 then return 18
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elseif self.level < 300 then return 17
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elseif self.level < 500 then return 15
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elseif self.level < 600 then return 13
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@@ -299,15 +299,15 @@ function PhantomMania2Game:drawScoringInfo()
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love.graphics.printf("GRADE", text_x, 120, 40, "left")
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love.graphics.printf("SCORE", text_x, 200, 40, "left")
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love.graphics.printf("LEVEL", text_x, 320, 40, "left")
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local sg = self.grid:checkSecretGrade()
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if sg >= 5 then
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love.graphics.printf("SECRET GRADE", 240, 430, 180, "left")
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end
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local sg = self.grid:checkSecretGrade()
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if sg >= 5 then
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love.graphics.printf("SECRET GRADE", 240, 430, 180, "left")
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end
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if(self.coolregret_timer > 0) then
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love.graphics.printf(self.coolregret_message, 64, 400, 160, "center")
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self.coolregret_timer = self.coolregret_timer - 1
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end
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love.graphics.printf(self.coolregret_message, 64, 400, 160, "center")
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self.coolregret_timer = self.coolregret_timer - 1
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end
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love.graphics.setFont(font_3x5_3)
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love.graphics.printf(getLetterGrade(math.floor(self.grade)), text_x, 140, 90, "left")
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@@ -318,10 +318,10 @@ function PhantomMania2Game:drawScoringInfo()
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else
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love.graphics.printf(math.floor(self.level / 100 + 1) * 100, text_x, 370, 50, "right")
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end
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if sg >= 5 then
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love.graphics.printf(self.SGnames[sg], 240, 450, 180, "left")
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end
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if sg >= 5 then
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love.graphics.printf(self.SGnames[sg], 240, 450, 180, "left")
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end
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end
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function PhantomMania2Game:getBackground()
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