Added drop bonuses and fixed some of the delays.

This commit is contained in:
Joe Z
2019-05-29 00:52:54 -04:00
parent b316d9617b
commit 1d6ac62d7d
4 changed files with 51 additions and 35 deletions

View File

@@ -35,16 +35,16 @@ function MarathonA2Game:new()
end
function MarathonA2Game:getARE()
if self.level < 700 then return 25
elseif self.level < 800 then return 16
else return 12 end
if self.level < 700 then return 28
elseif self.level < 800 then return 19
else return 15 end
end
function MarathonA2Game:getLineARE()
if self.level < 600 then return 25
elseif self.level < 700 then return 16
elseif self.level < 800 then return 12
else return 6 end
if self.level < 600 then return 27
elseif self.level < 700 then return 18
elseif self.level < 800 then return 14
else return 8 end
end
function MarathonA2Game:getDasLimit()
@@ -54,11 +54,11 @@ function MarathonA2Game:getDasLimit()
end
function MarathonA2Game:getLineClearDelay()
if self.level < 500 then return 40
elseif self.level < 600 then return 25
elseif self.level < 700 then return 16
elseif self.level < 800 then return 12
else return 6 end
if self.level < 500 then return 41
elseif self.level < 600 then return 26
elseif self.level < 700 then return 17
elseif self.level < 800 then return 13
else return 7 end
end
function MarathonA2Game:getLockDelay()