Added drop bonuses and fixed some of the delays.
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@@ -12,7 +12,7 @@ MarathonA1Game.hash = "MarathonA1"
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MarathonA1Game.tagline = "Can you score enough points to reach the title of Grand Master?"
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MarathonA1Game.arr = 1
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MarathonA1Game.drop_speed = 1
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function MarathonA1Game:getDropSpeed() return 0.2 end
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function MarathonA1Game:new()
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MarathonA1Game.super:new()
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@@ -34,11 +34,11 @@ function MarathonA1Game:new()
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end
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function MarathonA1Game:getARE()
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return 25
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return 30
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end
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function MarathonA1Game:getLineARE()
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return 25
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return 27
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end
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function MarathonA1Game:getDasLimit()
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@@ -46,7 +46,7 @@ function MarathonA1Game:getDasLimit()
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end
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function MarathonA1Game:getLineClearDelay()
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return 40
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return 44
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end
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function MarathonA1Game:getLockDelay()
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