Separate in-game bindings from menu bindings

Also preemptive version bump
This commit is contained in:
Ishaan Bhardwaj
2021-10-19 18:35:32 -04:00
parent aa56248e34
commit 0fce4b632f
12 changed files with 140 additions and 44 deletions

View File

@@ -86,7 +86,7 @@ function StickConfigScene:onInputPress(e)
if not config.input then config.input = {} end
config.input.joysticks = self.new_input
saveConfig()
scene = had_config and InputConfigScene() or TitleScene()
scene = had_config and InputConfigScene() or MenuConfigScene()
elseif e.scancode == "delete" or e.scancode == "backspace" then
-- retry
self.input_state = 1