Custom field heights implemented
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@@ -55,7 +55,10 @@ function GameScene:render()
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end
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love.graphics.setColor(0, 0, 0, 200)
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love.graphics.rectangle("fill", 64, 80, 16 * self.game.grid.width, 320)
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love.graphics.rectangle(
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"fill", 64, 80,
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16 * self.game.grid.width, 16 * (self.game.grid.height - 4)
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)
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if self.game.grid.width ~= 10 then
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love.graphics.setColor(174/255, 83/255, 76/255, 1)
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@@ -63,8 +66,8 @@ function GameScene:render()
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love.graphics.line(
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60,76,
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68+16*self.game.grid.width,76,
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68+16*self.game.grid.width,404,
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60,404,
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68+16*self.game.grid.width,84+16*(self.game.grid.height-4),
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60,84+16*(self.game.grid.height-4),
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60,76
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)
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love.graphics.setColor(203/255, 137/255, 111/255, 1)
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@@ -72,8 +75,8 @@ function GameScene:render()
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love.graphics.line(
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60,76,
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68+16*self.game.grid.width,76,
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68+16*self.game.grid.width,404,
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60,404,
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68+16*self.game.grid.width,84+16*(self.game.grid.height-4),
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60,84+16*(self.game.grid.height-4),
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60,76
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)
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end
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