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DAS Cut Delay added and configurable (like ARR and DAS) BigInt lib added IRS / IHS do not take effect when ARE = 0 Game now saves highscore correctly on game over
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3
main.lua
3
main.lua
@@ -7,6 +7,7 @@ function love.load()
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require "load.sounds"
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require "load.bgm"
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require "load.save"
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require "load.bigint"
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loadSave()
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require "scene"
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--config["side_next"] = false
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@@ -15,8 +16,10 @@ function love.load()
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love.window.setMode(love.graphics.getWidth(), love.graphics.getHeight(), {resizable = true});
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-- init config
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if not config.das then config.das = 10 end
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if not config.arr then config.arr = 2 end
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if not config.dcd then config.dcd = 0 end
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if not config.sfx_volume then config.sfx_volume = 0.5 end
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if not config.bgm_volume then config.bgm_volume = 0.5 end
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