Fixed an issue where replays played in the menu could save a duplicate copy
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@@ -13,8 +13,9 @@ function ReplayScene:new(replay, game_mode, ruleset, inputs)
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self.retry_ruleset = ruleset
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self.secret_inputs = inputs
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self.game = game_mode(self.secret_inputs)
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self.game.save_replay = false
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self.ruleset = ruleset(self.game)
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self.game:initialize(self.ruleset, true)
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self.game:initialize(self.ruleset)
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self.inputs = {
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left=false,
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right=false,
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