1109 lines
22 KiB
Lua
1109 lines
22 KiB
Lua
local tm=love.timer
|
|
local data=love.data
|
|
|
|
local fs=love.filesystem
|
|
local gc=love.graphics
|
|
local gc_setColor,gc_setLineWidth,gc_setShader=gc.setColor,gc.setLineWidth,gc.setShader
|
|
local gc_push,gc_pop,gc_origin=gc.push,gc.pop,gc.origin
|
|
local gc_draw,gc_rectangle,gc_circle=gc.draw,gc.rectangle,gc.circle
|
|
local max,int,rnd=math.max,math.floor,math.random
|
|
local sub=string.sub
|
|
local char,byte=string.char,string.byte
|
|
local ins,rem=table.insert,table.remove
|
|
|
|
|
|
|
|
--System
|
|
function switchFullscreen()
|
|
SETTING.fullscreen=not SETTING.fullscreen
|
|
love.window.setFullscreen(SETTING.fullscreen)
|
|
love.resize(love.graphics.getWidth(),love.graphics.getHeight())
|
|
end
|
|
|
|
|
|
|
|
--Encoding Functions
|
|
--Sep symbol: 33 (!)
|
|
--Safe char: 34~126
|
|
--[[
|
|
Count: 34~96
|
|
Block: 97~125
|
|
Encode: A[B] sequence, A = block ID, B = repeat times, no B means do not repeat.
|
|
Example: "abcdefg" is [SZJLTOI], "a^aDb)" is [Z*63,Z*37,S*10]
|
|
]]
|
|
function copySequence()
|
|
local BAG=BAG
|
|
local str=""
|
|
|
|
local count=1
|
|
for i=1,#BAG+1 do
|
|
if BAG[i+1]~=BAG[i]or count==64 then
|
|
str=str..char(96+BAG[i])
|
|
if count>1 then
|
|
str=str..char(32+count)
|
|
count=1
|
|
end
|
|
else
|
|
count=count+1
|
|
end
|
|
end
|
|
|
|
return str
|
|
end
|
|
function pasteSequence(str)
|
|
local b
|
|
|
|
local bag={}
|
|
local reg
|
|
for i=1,#str do
|
|
b=byte(str,i)
|
|
if not reg then
|
|
if b>=97 and b<=125 then
|
|
reg=b-96
|
|
else
|
|
return
|
|
end
|
|
else
|
|
if b>=97 and b<=125 then
|
|
ins(bag,reg)
|
|
reg=b-96
|
|
elseif b>=34 and b<=96 then
|
|
for _=1,b-32 do
|
|
ins(bag,reg)
|
|
end
|
|
reg=false
|
|
end
|
|
end
|
|
end
|
|
if reg then
|
|
ins(bag,reg)
|
|
end
|
|
|
|
BAG=bag
|
|
return true
|
|
end
|
|
|
|
function newBoard(f)--Generate a new board
|
|
if f then
|
|
return copyList(f)
|
|
else
|
|
local F={}
|
|
for i=1,20 do F[i]={0,0,0,0,0,0,0,0,0,0}end
|
|
return F
|
|
end
|
|
end
|
|
function copyBoard(page)--Copy the [page] board
|
|
local F=FIELD[page or 1]
|
|
local str=""
|
|
local H=0
|
|
|
|
for y=20,1,-1 do
|
|
for x=1,10 do
|
|
if F[y][x]~=0 then
|
|
H=y
|
|
goto topFound
|
|
end
|
|
end
|
|
end
|
|
::topFound::
|
|
|
|
--Encode field
|
|
for y=1,H do
|
|
local S=""
|
|
local L=F[y]
|
|
for x=1,10 do
|
|
S=S..char(L[x]+1)
|
|
end
|
|
str=str..S
|
|
end
|
|
return data.encode("string","base64",data.compress("string","zlib",str))
|
|
end
|
|
function copyBoards()
|
|
local out={}
|
|
for i=1,#FIELD do
|
|
out[i]=copyBoard(i)
|
|
end
|
|
return table.concat(out,"!")
|
|
end
|
|
function pasteBoard(str,page)--Paste [str] data to [page] board
|
|
if not page then page=1 end
|
|
if not FIELD[page]then FIELD[page]=newBoard()end
|
|
local F=FIELD[page]
|
|
local _,__
|
|
|
|
--Decode
|
|
_,str=pcall(data.decode,"string","base64",str)
|
|
if not _ then return end
|
|
_,str=pcall(data.decompress,"string","zlib",str)
|
|
if not _ then return end
|
|
|
|
local fX,fY=1,1--*ptr for Field(r*10+(c-1))
|
|
local p=1
|
|
while true do
|
|
_=byte(str,p)--1byte
|
|
|
|
--Str end
|
|
if not _ then
|
|
if fX~=1 then
|
|
return
|
|
else
|
|
break
|
|
end
|
|
end
|
|
|
|
__=_%32-1--Block id
|
|
if __>26 then return end--Illegal blockid
|
|
_=int(_/32)--Mode id
|
|
|
|
F[fY][fX]=__
|
|
if fX<10 then
|
|
fX=fX+1
|
|
else
|
|
fY=fY+1
|
|
if fY>20 then break end
|
|
fX=1
|
|
end
|
|
p=p+1
|
|
end
|
|
|
|
for y=fY,20 do
|
|
for x=1,10 do
|
|
F[y][x]=0
|
|
end
|
|
end
|
|
|
|
return true
|
|
end
|
|
|
|
--[[
|
|
Mission: 34~114
|
|
Count: 115~126
|
|
Encode: [A] or [AB] sequence, A = mission ID, B = repeat times, no B means do not repeat.
|
|
|
|
_1=01,_2=02,_3=03,_4=04,
|
|
A1=05,A2=06,A3=07,A4=08,
|
|
PC=09,
|
|
Z1=11,Z2=12,Z3=13,
|
|
S1=21,S2=22,S3=23,
|
|
J1=31,J2=32,J3=33,
|
|
L1=41,L2=42,L3=43,
|
|
T1=51,T2=52,T3=53,
|
|
O1=61,O2=62,O3=63,O4=64,
|
|
I1=71,I2=72,I3=73,I4=74,
|
|
]]
|
|
function copyMission()
|
|
local _
|
|
local MISSION=MISSION
|
|
local str=""
|
|
|
|
local count=1
|
|
for i=1,#MISSION+1 do
|
|
if MISSION[i+1]~=MISSION[i]or count==13 then
|
|
_=33+MISSION[i]
|
|
str=str..char(_)
|
|
if count>1 then
|
|
str=str..char(113+count)
|
|
count=1
|
|
end
|
|
else
|
|
count=count+1
|
|
end
|
|
end
|
|
|
|
return str
|
|
end
|
|
function pasteMission(str)
|
|
local b
|
|
local mission={}
|
|
local reg
|
|
for i=1,#str do
|
|
b=byte(str,i)
|
|
if not reg then
|
|
if b>=34 and b<=114 then
|
|
reg=b-33
|
|
else
|
|
return
|
|
end
|
|
else
|
|
if b>=34 and b<=114 then
|
|
if missionEnum[reg]then
|
|
ins(mission,reg)
|
|
reg=b-33
|
|
else
|
|
return
|
|
end
|
|
elseif b>=115 and b<=126 then
|
|
for _=1,b-113 do
|
|
ins(mission,reg)
|
|
end
|
|
reg=false
|
|
end
|
|
end
|
|
end
|
|
if reg then
|
|
ins(mission,reg)
|
|
end
|
|
|
|
MISSION=mission
|
|
return true
|
|
end
|
|
|
|
function copyQuestArgs()
|
|
local ENV=CUSTOMENV
|
|
local str=""..
|
|
ENV.holdCount..
|
|
(ENV.ospin and"O"or"Z")..
|
|
(ENV.missionKill and"M"or"Z")..
|
|
ENV.sequence
|
|
return str
|
|
end
|
|
function pasteQuestArgs(str)
|
|
if #str<4 then return end
|
|
local ENV=CUSTOMENV
|
|
ENV.holdCount= byte(str,1)-48
|
|
ENV.ospin= byte(str,2)~=90
|
|
ENV.missionKill= byte(str,3)~=90
|
|
ENV.sequence= sub(str,4)
|
|
end
|
|
|
|
|
|
|
|
--Royale mode
|
|
function randomTarget(P)--Return a random opponent for P
|
|
if #PLAYERS.alive>1 then
|
|
local R
|
|
repeat
|
|
R=PLAYERS.alive[rnd(#PLAYERS.alive)]
|
|
until R~=P
|
|
return R
|
|
end
|
|
end
|
|
function freshMostDangerous()
|
|
GAME.mostDangerous,GAME.secDangerous=false,false
|
|
local m,m2=0,0
|
|
for i=1,#PLAYERS.alive do
|
|
local h=#PLAYERS.alive[i].field
|
|
if h>=m then
|
|
GAME.mostDangerous,GAME.secDangerous=PLAYERS.alive[i],GAME.mostDangerous
|
|
m,m2=h,m
|
|
elseif h>=m2 then
|
|
GAME.secDangerous=PLAYERS.alive[i]
|
|
m2=h
|
|
end
|
|
end
|
|
|
|
for i=1,#PLAYERS.alive do
|
|
if PLAYERS.alive[i].atkMode==3 then
|
|
PLAYERS.alive[i]:freshTarget()
|
|
end
|
|
end
|
|
end
|
|
function freshMostBadge()
|
|
GAME.mostBadge,GAME.secBadge=false,false
|
|
local m,m2=0,0
|
|
for i=1,#PLAYERS.alive do
|
|
local P=PLAYERS.alive[i]
|
|
local b=P.badge
|
|
if b>=m then
|
|
GAME.mostBadge,GAME.secBadge=P,GAME.mostBadge
|
|
m,m2=b,m
|
|
elseif b>=m2 then
|
|
GAME.secBadge=P
|
|
m2=b
|
|
end
|
|
end
|
|
|
|
for i=1,#PLAYERS.alive do
|
|
if PLAYERS.alive[i].atkMode==4 then
|
|
PLAYERS.alive[i]:freshTarget()
|
|
end
|
|
end
|
|
end
|
|
function royaleLevelup()
|
|
GAME.stage=GAME.stage+1
|
|
local spd
|
|
TEXT.show(text.royale_remain:gsub("$1",#PLAYERS.alive),640,200,40,"beat",.3)
|
|
if GAME.stage==2 then
|
|
spd=30
|
|
elseif GAME.stage==3 then
|
|
spd=15
|
|
for _,P in next,PLAYERS.alive do
|
|
P.gameEnv.garbageSpeed=.6
|
|
end
|
|
if PLAYERS[1].alive then BGM.play("cruelty")end
|
|
elseif GAME.stage==4 then
|
|
spd=10
|
|
for _,P in next,PLAYERS.alive do
|
|
P.gameEnv.pushSpeed=3
|
|
end
|
|
elseif GAME.stage==5 then
|
|
spd=5
|
|
for _,P in next,PLAYERS.alive do
|
|
P.gameEnv.garbageSpeed=1
|
|
end
|
|
elseif GAME.stage==6 then
|
|
spd=3
|
|
if PLAYERS[1].alive then BGM.play("final")end
|
|
end
|
|
for _,P in next,PLAYERS.alive do
|
|
P.gameEnv.drop=spd
|
|
end
|
|
if GAME.curMode.name:find("ultimate")then
|
|
for i=1,#PLAYERS.alive do
|
|
local P=PLAYERS.alive[i]
|
|
P.gameEnv.drop=int(P.gameEnv.drop*.3)
|
|
if P.gameEnv.drop==0 then
|
|
P.curY=P.ghoY
|
|
P:set20G(true)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
|
|
|
|
--Virtualkey
|
|
local VK=virtualkey
|
|
function drawVirtualkeys()
|
|
if SETTING.VKSwitch then
|
|
local a=SETTING.VKAlpha
|
|
local _
|
|
if SETTING.VKIcon then
|
|
local icons=TEXTURE.VKIcon
|
|
for i=1,#VK do
|
|
if VK[i].ava then
|
|
local B=VK[i]
|
|
gc_setColor(1,1,1,a)
|
|
gc_setLineWidth(B.r*.07)
|
|
gc_circle("line",B.x,B.y,B.r,10)--Button outline
|
|
_=VK[i].pressTime
|
|
gc_setColor(B.color[1],B.color[2],B.color[3],a)
|
|
gc_draw(icons[i],B.x,B.y,nil,B.r*.026+_*.08,nil,18,18)--Icon
|
|
if _>0 then
|
|
gc_setColor(1,1,1,a*_*.08)
|
|
gc_circle("fill",B.x,B.y,B.r*.94,10)--Glow when press
|
|
gc_circle("line",B.x,B.y,B.r*(1.4-_*.04),10)--Ripple
|
|
end
|
|
end
|
|
end
|
|
else
|
|
for i=1,#VK do
|
|
if VK[i].ava then
|
|
local B=VK[i]
|
|
gc_setColor(1,1,1,a)
|
|
gc_setLineWidth(B.r*.07)
|
|
gc_circle("line",B.x,B.y,B.r,10)
|
|
_=VK[i].pressTime
|
|
if _>0 then
|
|
gc_setColor(1,1,1,a*_*.08)
|
|
gc_circle("fill",B.x,B.y,B.r*.94,10)
|
|
gc_circle("line",B.x,B.y,B.r*(1.4-_*.04),10)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
function onVirtualkey(x,y)
|
|
local dist,nearest=1e10
|
|
for K=1,#VK do
|
|
local B=VK[K]
|
|
if B.ava then
|
|
local d1=(x-B.x)^2+(y-B.y)^2
|
|
if d1<B.r^2 then
|
|
if d1<dist then
|
|
nearest,dist=K,d1
|
|
end
|
|
end
|
|
end
|
|
end
|
|
return nearest
|
|
end
|
|
function pressVirtualkey(t,x,y)
|
|
local B=VK[t]
|
|
B.isDown=true
|
|
B.pressTime=10
|
|
if SETTING.VKTrack then
|
|
if SETTING.VKDodge then--Button collision (not accurate)
|
|
for i=1,#VK do
|
|
local b=VK[i]
|
|
local d=B.r+b.r-((B.x-b.x)^2+(B.y-b.y)^2)^.5--Hit depth(Neg means distance)
|
|
if d>0 then
|
|
b.x=b.x+(b.x-B.x)*d*b.r*5e-4
|
|
b.y=b.y+(b.y-B.y)*d*b.r*5e-4
|
|
end
|
|
end
|
|
end
|
|
local O=VK_org[t]
|
|
local _FW,_CW=SETTING.VKTchW,1-SETTING.VKCurW
|
|
local _OW=1-_FW-_CW
|
|
|
|
--Auto follow: finger, current, origin (weight from setting)
|
|
B.x,B.y=x*_FW+B.x*_CW+O.x*_OW,y*_FW+B.y*_CW+O.y*_OW
|
|
end
|
|
SFX.play("virtualKey",SETTING.VKSFX)
|
|
VIB(SETTING.VKVIB)
|
|
end
|
|
function updateVirtualkey()
|
|
if SETTING.VKSwitch then
|
|
for i=1,#VK do
|
|
local _=VK[i]
|
|
if _.pressTime>0 then
|
|
_.pressTime=_.pressTime-1
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
|
|
|
|
--Game
|
|
function generateLine(hole)
|
|
-- return 2^10-1-2^(hole-1)
|
|
return 1023-2^(hole-1)
|
|
end
|
|
function freshDate()
|
|
local date=os.date("%Y/%m/%d")
|
|
if STAT.date~=date then
|
|
STAT.date=date
|
|
STAT.todayTime=0
|
|
LOG.print(text.newDay,"message")
|
|
end
|
|
end
|
|
function legalGameTime()--Check if today's playtime is legal
|
|
if
|
|
(SETTING.lang==1 or SETTING.lang==2 or SETTING.lang==7)and
|
|
RANKS.sprint_10l<4 and
|
|
(not RANKS.sprint_40l or RANKS.sprint_40l<3)
|
|
then
|
|
if STAT.todayTime<14400 then
|
|
return true
|
|
elseif STAT.todayTime<21600 then
|
|
LOG.print(text.playedLong,"warning")
|
|
return true
|
|
else
|
|
LOG.print(text.playedTooMuch,"warning")
|
|
return false
|
|
end
|
|
end
|
|
return true
|
|
end
|
|
function mergeStat(stat,delta)--Merge delta stat. to global stat.
|
|
for k,v in next,delta do
|
|
if type(v)=="table"then
|
|
if type(stat[k])=="table"then
|
|
mergeStat(stat[k],v)
|
|
end
|
|
else
|
|
if stat[k]then
|
|
stat[k]=stat[k]+v
|
|
end
|
|
end
|
|
end
|
|
end
|
|
function scoreValid()--Check if any unranked mods are activated
|
|
for _,M in next,GAME.mod do
|
|
if M.unranked then
|
|
return false
|
|
end
|
|
end
|
|
return true
|
|
end
|
|
function destroyPlayers()--Destroy all player objects, restore freerows and free CCs
|
|
for i=#PLAYERS,1,-1 do
|
|
local P=PLAYERS[i]
|
|
if P.canvas then P.canvas:release()end
|
|
while P.field[1]do
|
|
FREEROW.discard(rem(P.field))
|
|
FREEROW.discard(rem(P.visTime))
|
|
end
|
|
if P.AI_mode=="CC"then
|
|
CC.free(P.bot_opt)
|
|
CC.free(P.bot_wei)
|
|
CC.destroy(P.AI_bot)
|
|
P.AI_mode=false
|
|
end
|
|
PLAYERS[i]=nil
|
|
end
|
|
for i=#PLAYERS.alive,1,-1 do
|
|
PLAYERS.alive[i]=nil
|
|
end
|
|
collectgarbage()
|
|
end
|
|
function restoreVirtualkey()
|
|
for i=1,#VK_org do
|
|
local B,O=virtualkey[i],VK_org[i]
|
|
B.ava=O.ava
|
|
B.x=O.x
|
|
B.y=O.y
|
|
B.r=O.r
|
|
B.color=O.color
|
|
B.isDown=false
|
|
B.pressTime=0
|
|
end
|
|
for k,v in next,PLAYERS[1].keyAvailable do
|
|
if not v then
|
|
virtualkey[k].ava=false
|
|
end
|
|
end
|
|
end
|
|
function pauseGame()
|
|
if not SCN.swapping then
|
|
if not GAME.replaying then
|
|
for i=1,#PLAYERS do
|
|
local l=PLAYERS[i].keyPressing
|
|
for j=1,#l do
|
|
if l[j]then
|
|
PLAYERS[i]:releaseKey(j)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
if not(GAME.result or GAME.replaying)then
|
|
GAME.pauseCount=GAME.pauseCount+1
|
|
end
|
|
SCN.swapTo("pause","none")
|
|
end
|
|
end
|
|
function applyCustomGame()--Apply CUSTOMENV, BAG, MISSION
|
|
for k,v in next,CUSTOMENV do
|
|
GAME.modeEnv[k]=v
|
|
end
|
|
if BAG[1]then
|
|
GAME.modeEnv.bag=BAG
|
|
else
|
|
GAME.modeEnv.bag=nil
|
|
end
|
|
if MISSION[1]then
|
|
GAME.modeEnv.mission=MISSION
|
|
else
|
|
GAME.modeEnv.mission=nil
|
|
end
|
|
end
|
|
function loadGame(M,ifQuickPlay,ifNet)--Load a mode and go to game scene
|
|
freshDate()
|
|
if legalGameTime()then
|
|
if MODES[M].score then STAT.lastPlay=M end
|
|
GAME.curModeName=M
|
|
GAME.curMode=MODES[M]
|
|
GAME.modeEnv=GAME.curMode.env
|
|
GAME.init=true
|
|
GAME.net=ifNet
|
|
if ifNet then
|
|
SCN.go("net_game","swipeD")
|
|
else
|
|
drawableText.modeName:set(text.modes[M][1])
|
|
drawableText.levelName:set(text.modes[M][2])
|
|
SCN.go("play",ifQuickPlay and"swipeD"or"fade_togame")
|
|
SFX.play("enter")
|
|
end
|
|
end
|
|
end
|
|
function initPlayerPosition(sudden)--Set initial position for every player
|
|
local L=PLAYERS.alive
|
|
if not sudden then
|
|
for i=1,#L do
|
|
L[i]:setPosition(640,#L<=5 and 360 or -62,0)
|
|
end
|
|
end
|
|
|
|
local method=sudden and"setPosition"or"movePosition"
|
|
L[1][method](L[1],340,75,1)
|
|
if #L<=5 then
|
|
if L[2]then L[2][method](L[2],965,390,.5)end
|
|
if L[3]then L[3][method](L[3],965,30,.5)end
|
|
if L[4]then L[4][method](L[4],20,390,.5)end
|
|
if L[5]then L[5][method](L[5],20,30,.5)end
|
|
elseif #L<=49 then
|
|
local n=2
|
|
for i=1,4 do for j=1,6 do
|
|
if not L[n]then return end
|
|
L[n][method](L[n],78*i-54,115*j-98,.09)
|
|
n=n+1
|
|
end end
|
|
for i=9,12 do for j=1,6 do
|
|
if not L[n]then return end
|
|
L[n][method](L[n],78*i+267,115*j-98,.09)
|
|
n=n+1
|
|
end end
|
|
elseif #L<=99 then
|
|
local n=2
|
|
for i=1,7 do for j=1,7 do
|
|
if not L[n]then return end
|
|
L[n][method](L[n],46*i-36,97*j-72,.068)
|
|
n=n+1
|
|
end end
|
|
for i=15,21 do for j=1,7 do
|
|
if not L[n]then return end
|
|
L[n][method](L[n],46*i+264,97*j-72,.068)
|
|
n=n+1
|
|
end end
|
|
else
|
|
error("TOO MANY PLAYERS!")
|
|
end
|
|
end
|
|
do--function dumpBasicConfig()
|
|
local gameSetting={
|
|
--Tuning
|
|
"das","arr","dascut","sddas","sdarr",
|
|
"ihs","irs","ims","RS","swap",
|
|
|
|
--System
|
|
"skin","face",
|
|
|
|
--Graphic
|
|
"block","ghost","center","smooth","grid","bagLine",
|
|
"lockFX","dropFX","moveFX","clearFX","splashFX","shakeFX","atkFX",
|
|
"text","score","warn","highCam","nextPos",
|
|
}
|
|
function dumpBasicConfig()
|
|
local S={}
|
|
for _,key in next,gameSetting do
|
|
S[key]=SETTING[key]
|
|
end
|
|
return data.encode("string","base64",json.encode(S))
|
|
end
|
|
end
|
|
do--function resetGameData(args)
|
|
local function tick_showMods()
|
|
local time=0
|
|
while true do
|
|
coroutine.yield()
|
|
time=time+1
|
|
if time%20==0 then
|
|
local M=GAME.mod[time/20]
|
|
if M then
|
|
TEXT.show(M.id,700+(time-20)%120*4,36,45,"spin",.5)
|
|
else
|
|
return
|
|
end
|
|
end
|
|
end
|
|
end
|
|
local gameSetting={
|
|
--Tuning
|
|
"das","arr","dascut","sddas","sdarr",
|
|
"ihs","irs","ims","RS","swap",
|
|
|
|
--System
|
|
"skin","face",
|
|
|
|
--Graphic
|
|
"block","ghost","center","smooth","grid","bagLine",
|
|
"lockFX","dropFX","moveFX","clearFX","splashFX","shakeFX","atkFX",
|
|
"text","score","warn","highCam","nextPos",
|
|
}
|
|
local function copyGameSetting()
|
|
local S={}
|
|
for _,key in next,gameSetting do
|
|
if type(SETTING[key])=="table"then
|
|
S[key]=copyList(SETTING[key])
|
|
else
|
|
S[key]=SETTING[key]
|
|
end
|
|
end
|
|
return S
|
|
end
|
|
function resetGameData(args,playerData,seed)
|
|
if not args then args=""end
|
|
if PLAYERS[1]and not GAME.replaying and(GAME.frame>400 or GAME.result)then
|
|
mergeStat(STAT,PLAYERS[1].stat)
|
|
STAT.todayTime=STAT.todayTime+PLAYERS[1].stat.time
|
|
end
|
|
|
|
GAME.result=false
|
|
GAME.warnLVL0=0
|
|
GAME.warnLVL=0
|
|
if args:find("r")then
|
|
GAME.frame=0
|
|
GAME.recording=false
|
|
GAME.replaying=1
|
|
else
|
|
GAME.frame=args:find("n")and 0 or 150-SETTING.reTime*15
|
|
GAME.seed=seed or rnd(1046101471,2662622626)
|
|
GAME.pauseTime=0
|
|
GAME.pauseCount=0
|
|
GAME.saved=false
|
|
GAME.setting=copyGameSetting()
|
|
GAME.rep={}
|
|
GAME.recording=true
|
|
GAME.replaying=false
|
|
GAME.rank=0
|
|
math.randomseed(tm.getTime())
|
|
end
|
|
|
|
destroyPlayers()
|
|
GAME.curMode.load(playerData)
|
|
initPlayerPosition(args:find("q"))
|
|
restoreVirtualkey()
|
|
if GAME.modeEnv.task then
|
|
for i=1,#PLAYERS do
|
|
PLAYERS[i]:newTask(GAME.modeEnv.task)
|
|
end
|
|
end
|
|
BG.set(GAME.modeEnv.bg)
|
|
BGM.play(GAME.modeEnv.bgm)
|
|
|
|
TEXT.clear()
|
|
if GAME.modeEnv.royaleMode then
|
|
for i=1,#PLAYERS do
|
|
PLAYERS[i]:changeAtk(randomTarget(PLAYERS[i]))
|
|
end
|
|
GAME.stage=false
|
|
GAME.mostBadge=false
|
|
GAME.secBadge=false
|
|
GAME.mostDangerous=false
|
|
GAME.secDangerous=false
|
|
GAME.stage=1
|
|
end
|
|
STAT.game=STAT.game+1
|
|
FREEROW.reset(30*#PLAYERS)
|
|
TASK.removeTask_code(tick_showMods)
|
|
TASK.new(tick_showMods)
|
|
SFX.play("ready")
|
|
collectgarbage()
|
|
end
|
|
end
|
|
function gameStart()--Call when countdown finish (GAME.frame==180)
|
|
SFX.play("start")
|
|
for P=1,#PLAYERS do
|
|
P=PLAYERS[P]
|
|
P.control=true
|
|
P.timing=true
|
|
P:popNext()
|
|
end
|
|
end
|
|
function checkStart()
|
|
if GAME.frame<=180 then
|
|
if GAME.frame==180 then
|
|
gameStart()
|
|
elseif GAME.frame==60 or GAME.frame==120 then
|
|
SFX.play("ready")
|
|
end
|
|
for p=1,#PLAYERS do
|
|
local P=PLAYERS[p]
|
|
if P.movDir~=0 then
|
|
if P.moving<P.gameEnv.das then
|
|
P.moving=P.moving+1
|
|
end
|
|
else
|
|
P.moving=0
|
|
end
|
|
end
|
|
return true
|
|
end
|
|
end
|
|
function checkWarning()
|
|
local P1=PLAYERS[1]
|
|
if P1.alive then
|
|
if GAME.frame%26==0 then
|
|
local F=P1.field
|
|
local height=0--Max height of row 4~7
|
|
for x=4,7 do
|
|
for y=#F,1,-1 do
|
|
if F[y][x]>0 then
|
|
if y>height then
|
|
height=y
|
|
end
|
|
break
|
|
end
|
|
end
|
|
end
|
|
GAME.warnLVL0=math.log(height-15+P1.atkBuffer.sum*.8)
|
|
end
|
|
local _=GAME.warnLVL
|
|
if _<GAME.warnLVL0 then
|
|
_=_*.95+GAME.warnLVL0*.05
|
|
elseif _>0 then
|
|
_=max(_-.026,0)
|
|
end
|
|
GAME.warnLVL=_
|
|
elseif GAME.warnLVL>0 then
|
|
GAME.warnLVL=max(GAME.warnLVL-.026,0)
|
|
end
|
|
if GAME.warnLVL>1.126 and GAME.frame%30==0 then
|
|
SFX.fplay("warning",SETTING.sfx_warn)
|
|
end
|
|
end
|
|
|
|
--[[
|
|
Table data format:
|
|
{frame,event, frame,event, ...}
|
|
|
|
Byte data format: (1 byte each period)
|
|
dt, event, dt, event, ...
|
|
all data range from 0 to 127
|
|
large value will be encoded as 1xxxxxxx(high)-1xxxxxxx-...-0xxxxxxx(low)
|
|
|
|
Example (decoded):
|
|
6,1, 20,-1, 0,2, 26,-2, 872,4, ...
|
|
This means:
|
|
Press key1 at 6f
|
|
Release key1 at 26f (6+20)
|
|
Press key2 at the same time (26+0)
|
|
Release key 2 after 26 frame (26+26)
|
|
Press key 4 after 872 frame (52+872)
|
|
...
|
|
]]
|
|
function dumpRecording(list,ptr)
|
|
local out=""
|
|
local buffer,buffer2=""
|
|
if not ptr then ptr=1 end
|
|
local prevFrm=list[ptr-2]or 0
|
|
while list[ptr]do
|
|
--Flush buffer
|
|
if #buffer>10 then
|
|
out=out..buffer
|
|
buffer=""
|
|
end
|
|
|
|
--Encode time
|
|
local t=list[ptr]-prevFrm
|
|
prevFrm=list[ptr]
|
|
if t>=128 then
|
|
buffer2=char(t%128)
|
|
t=int(t/128)
|
|
while t>=128 do
|
|
buffer2=char(128+t%128)..buffer2
|
|
t=int(t/128)
|
|
end
|
|
buffer=buffer..char(128+t)..buffer2
|
|
else
|
|
buffer=buffer..char(t)
|
|
end
|
|
|
|
--Encode event
|
|
t=list[ptr+1]
|
|
if t>=128 then
|
|
buffer2=char(t%128)
|
|
t=int(t/128)
|
|
while t>=128 do
|
|
buffer2=char(128+t%128)..buffer2
|
|
t=int(t/128)
|
|
end
|
|
buffer=buffer..char(128+t)..buffer2
|
|
else
|
|
buffer=buffer..char(t)
|
|
end
|
|
|
|
--Step
|
|
ptr=ptr+2
|
|
end
|
|
return out..buffer,ptr
|
|
end
|
|
function pumpRecording(str,L)
|
|
local len=#str
|
|
local p=1
|
|
|
|
local curFrm=L[#L-1]or 0
|
|
local code
|
|
while p<=len do
|
|
--Read delta time
|
|
code=0
|
|
::nextByte1::
|
|
local b=byte(str,p)
|
|
if b>=128 then
|
|
code=code*128+b-128
|
|
p=p+1
|
|
goto nextByte1
|
|
end
|
|
curFrm=curFrm+code*128+b
|
|
L[#L+1]=curFrm
|
|
p=p+1
|
|
|
|
local event=0
|
|
::nextByte2::
|
|
b=byte(str,p)
|
|
if b>=128 then
|
|
event=event*128+b-128
|
|
p=p+1
|
|
goto nextByte2
|
|
end
|
|
L[#L+1]=event*128+b
|
|
p=p+1
|
|
end
|
|
end
|
|
do--function saveRecording()
|
|
local noRecList={"custom","solo","round","techmino"}
|
|
local function getModList()
|
|
local res={}
|
|
for _,v in next,GAME.mod do
|
|
if v.sel>0 then
|
|
ins(res,{v.no,v.sel})
|
|
end
|
|
end
|
|
return res
|
|
end
|
|
function saveRecording()
|
|
--Filtering modes that cannot be saved
|
|
for _,v in next,noRecList do
|
|
if GAME.curModeName:find(v)then
|
|
LOG.print("Cannot save recording of this mode now!",COLOR.sky)
|
|
return
|
|
end
|
|
end
|
|
|
|
--File contents
|
|
local fileName="replay/"..os.date("%Y_%m_%d_%a_%H%M%S.rep")
|
|
local fileHead=
|
|
os.date("%Y/%m/%d_%A_%H:%M:%S\n")..
|
|
GAME.curModeName.."\n"..
|
|
VERSION_NAME.."\n"..
|
|
(USER.name or"Player")
|
|
local fileBody=
|
|
GAME.seed.."\n"..
|
|
json.encode(GAME.setting).."\n"..
|
|
json.encode(getModList()).."\n"..
|
|
dumpRecording(GAME.rep)
|
|
|
|
--Write file
|
|
if not fs.getInfo(fileName)then
|
|
fs.write(fileName,fileHead.."\n"..data.compress("string","zlib",fileBody))
|
|
ins(REPLAY,fileName)
|
|
FILE.save(REPLAY,"conf/replay")
|
|
return true
|
|
else
|
|
LOG.print("Save failed: File already exists")
|
|
end
|
|
end
|
|
end
|
|
|
|
|
|
|
|
--Game draw
|
|
function drawWarning()
|
|
if SETTING.warn and GAME.warnLVL>0 then
|
|
gc_push("transform")
|
|
gc_origin()
|
|
SHADER.warning:send("level",GAME.warnLVL)
|
|
gc_setShader(SHADER.warning)
|
|
gc_rectangle("fill",0,0,SCR.w,SCR.h)
|
|
gc_setShader()
|
|
gc_pop()
|
|
end
|
|
end
|
|
|
|
|
|
|
|
--Widget function shortcuts
|
|
function backScene()SCN.back()end
|
|
do--function goScene(name,style)
|
|
local cache={}
|
|
function goScene(name,style)
|
|
if not cache[name]then
|
|
cache[name]=function()SCN.go(name,style)end
|
|
end
|
|
return cache[name]
|
|
end
|
|
end
|
|
do--function swapScene(name,style)
|
|
local cache={}
|
|
function swapScene(name,style)
|
|
if not cache[name]then
|
|
cache[name]=function()SCN.swapTo(name,style)end
|
|
end
|
|
return cache[name]
|
|
end
|
|
end
|
|
do--function pressKey(k)
|
|
local cache={}
|
|
function pressKey(k)
|
|
if not cache[k]then
|
|
cache[k]=function()love.keypressed(k)end
|
|
end
|
|
return cache[k]
|
|
end
|
|
end
|
|
do--lnk_CUS/SETXXX(k)
|
|
local c,s=CUSTOMENV,SETTING
|
|
function lnk_CUSval(k)return function()return c[k] end end
|
|
function lnk_SETval(k)return function()return s[k] end end
|
|
function lnk_CUSrev(k)return function()c[k]=not c[k]end end
|
|
function lnk_SETrev(k)return function()s[k]=not s[k]end end
|
|
function lnk_CUSsto(k)return function(i)c[k]=i end end
|
|
function lnk_SETsto(k)return function(i)s[k]=i end end
|
|
end
|
|
|
|
|
|
|
|
--Network tick function
|
|
function TICK_httpREQ_getAccessToken(task)
|
|
local time=0
|
|
while true do
|
|
coroutine.yield()
|
|
local response,request_error=client.poll(task)
|
|
if response then
|
|
local res=json.decode(response.body)
|
|
if response.code==200 and res.message=="OK"then
|
|
LOG.print(text.accessSuccessed)
|
|
USER.access_token=res.access_token
|
|
FILE.save(USER,"conf/user")
|
|
SCN.swapTo("net_menu")
|
|
else
|
|
LOGIN=false
|
|
USER.access_token=false
|
|
USER.auth_token=false
|
|
LOG.print(text.loginFailed..": "..text.httpCode..response.code.."-"..res.message,"warn")
|
|
end
|
|
return
|
|
elseif request_error then
|
|
LOG.print(text.loginFailed..": "..request_error,"warn")
|
|
return
|
|
end
|
|
time=time+1
|
|
if time>360 then
|
|
LOG.print(text.loginFailed..": "..text.httpTimeout,"message")
|
|
return
|
|
end
|
|
end
|
|
end
|
|
function TICK_httpREQ_getUserInfo(task)
|
|
local time=0
|
|
while true do
|
|
coroutine.yield()
|
|
local response,request_error=client.poll(task)
|
|
if response then
|
|
local res=json.decode(response.body)
|
|
if response.code==200 and res.message=="OK"then
|
|
USER.name=res.username
|
|
USER.motto=res.motto
|
|
USER.avatar=res.avatar
|
|
FILE.save(USER,"conf/user")
|
|
else
|
|
LOG.print("Get user info failed: "..text.httpCode..response.code.."-"..res.message,"warn")
|
|
end
|
|
return
|
|
elseif request_error then
|
|
LOG.print(text.loginFailed..": "..request_error,"warn")
|
|
return
|
|
end
|
|
time=time+1
|
|
if time>360 then
|
|
LOG.print(text.loginFailed..": "..text.httpTimeout,"message")
|
|
return
|
|
end
|
|
end
|
|
end
|
|
function TICK_wsRead()
|
|
while true do
|
|
coroutine.yield()
|
|
if not WSCONN then return end
|
|
local messages,readErr=client.read(WSCONN)
|
|
if messages then
|
|
if SCN.socketRead then
|
|
for i=1,#messages do
|
|
SCN.socketRead(messages[i])
|
|
end
|
|
else
|
|
return
|
|
end
|
|
elseif readErr then
|
|
WSCONN=false
|
|
LOG.print(text.wsError..tostring(readErr),"warn")
|
|
while #SCN.stack>4 do
|
|
SCN.pop()
|
|
end
|
|
return
|
|
end
|
|
end
|
|
end |