292 lines
6.8 KiB
Lua
292 lines
6.8 KiB
Lua
--[[
|
|
HighestBlock
|
|
HorizontalTransitions
|
|
VerticalTransitions
|
|
BlockedCells
|
|
Wells
|
|
FilledLines
|
|
4deepShape
|
|
BlockedWells;
|
|
]]
|
|
local int,ceil,min,abs,rnd=math.floor,math.ceil,math.min,math.abs,math.random
|
|
local ins,rem=table.insert,table.remove
|
|
local Timer=love.timer.getTime
|
|
-- controlname:
|
|
-- 1~5:mL,mR,rR,rL,rF,
|
|
-- 6~10:hD,sD,H,A,R,
|
|
-- 11~13:LL,RR,DD
|
|
local blockPos={4,4,4,4,4,5,4}
|
|
local scs={{1,2},{1,2},{1,2},{1,2},{1,2},{1.5,1.5},{0.5,2.5}}
|
|
-------------------------------------------------Cold clear
|
|
local CCblockID={4,3,5,6,1,2,0}
|
|
if system~="Windows"then goto SKIP end
|
|
require("CCloader")
|
|
BOT={
|
|
getConf= cc.get_default_config ,--()options,weights
|
|
--setConf= cc.set_options ,--(options,hold,20g,bag7)
|
|
|
|
new= cc.launch_async ,--(options,weights)bot
|
|
addNext= cc.add_next_piece_async ,--(bot,piece)
|
|
update= cc.reset_async ,--(bot,field,b2b,combo)
|
|
think= cc.request_next_move ,--(bot)
|
|
getMove= cc.poll_next_move ,--(bot)success,hold,move
|
|
ifDead= cc.is_dead_async ,--(bot)dead
|
|
destroy= cc.destroy_async ,--(bot)
|
|
|
|
setHold= cc.set_hold ,--(opt,bool)
|
|
set20G= cc.set_20g ,--(opt,bool)
|
|
setBag= cc.set_bag7 ,--(opt,bool)
|
|
setNode= cc.set_max_nodes ,--(opt,bool)
|
|
free= cc.free ,--(opt/wei)
|
|
}
|
|
function CC_updateField(P)
|
|
local F,i={},1
|
|
for y=1,#P.field do
|
|
for x=1,10 do
|
|
F[i],i=P.field[y][x]>0,i+1
|
|
end
|
|
end
|
|
while i<400 do
|
|
F[i],i=false,i+1
|
|
end
|
|
BOT.update(P.AI_bot,F,P.b2b>=100,P.combo)
|
|
end
|
|
function CC_switch20G(P)
|
|
P.AIdata._20G=true
|
|
P.AI_keys={}
|
|
BOT.destroy(P.AI_bot)
|
|
local opt,wei=BOT.getConf()
|
|
BOT.setHold(opt,P.AIdata.hold)
|
|
BOT.set20G(opt,P.AIdata._20G)
|
|
BOT.setBag(opt,P.AIdata.bag7)
|
|
BOT.setNode(opt,P.AIdata.node)
|
|
P.AI_bot=BOT.new(opt,wei)
|
|
BOT.free(opt)BOT.free(wei)
|
|
for i=1,P.AIdata.next do
|
|
BOT.addNext(P.AI_bot,CCblockID[P.next[i].id])
|
|
end
|
|
CC_updateField(P)
|
|
P.hd={bk={{}},id=0,color=0,name=0}P.holded=false
|
|
P.cur=rem(P.next,1)
|
|
P.sc,P.dir=scs[P.cur.id],0
|
|
P.r,P.c=#P.cur.bk,#P.cur.bk[1]
|
|
P.curX,P.curY=blockPos[P.cur.id],21+ceil(P.fieldBeneath/30)-P.r+min(int(#P.field*.2),2)
|
|
|
|
P:freshNext()
|
|
BOT.addNext(P.AI_bot,CCblockID[P.next[P.AIdata.next].id])
|
|
collectgarbage()
|
|
end
|
|
::SKIP::
|
|
-------------------------------------------------⑨Stack setup
|
|
local dirCount={1,1,3,3,3,0,1}
|
|
local spinOffset={
|
|
{1,0,0},--S
|
|
{1,0,0},--Z
|
|
{1,0,0},--L
|
|
{1,0,0},--J
|
|
{1,0,0},--T
|
|
{0,0,0},--O
|
|
{2,0,1},--I
|
|
}for i=1,7 do spinOffset[i][0]=0 end
|
|
local FCL={
|
|
[1]={
|
|
{{11},{11,2},{1},{},{2},{2,2},{12,1},{12}},
|
|
{{11,4},{11,3},{11,2,3},{4},{3},{2,3},{2,2,3},{12,4},{12,3}},
|
|
},
|
|
[3]={
|
|
{{11},{11,2},{1},{},{2},{2,2},{12,1},{12},},
|
|
{{3,11},{11,3},{11,2,3},{1,3},{3},{2,3},{2,2,3},{12,1,3},{12,3},},
|
|
{{11,5},{11,2,5},{1,5},{5},{2,5},{2,2,5},{12,1,5},{12,5},},
|
|
{{11,4},{11,2,4},{1,4},{4},{2,4},{2,2,4},{12,1,4},{12,4},{4,12},},
|
|
},
|
|
[6]={
|
|
{{11},{11,2},{1,1},{1},{},{2},{2,2},{12,1},{12},},
|
|
},
|
|
[7]={
|
|
{{11},{11,2},{1},{},{2},{12,1},{12},},
|
|
{{4,11},{11,4},{11,3},{1,4},{4},{3},{2,3},{12,4},{12,3},{3,12},},
|
|
},
|
|
}
|
|
FCL[2]=FCL[1]
|
|
FCL[4]=FCL[3]
|
|
FCL[5]=FCL[3]
|
|
local clearScore={[0]=0,0,2,4,12}
|
|
local function ifoverlapAI(f,bk,x,y)
|
|
if y<1 then return true end
|
|
if y>#f then return end
|
|
for i=1,#bk do for j=1,#bk[1]do
|
|
if f[y+i-1]and bk[i][j]and f[y+i-1][x+j-1]>0 then return true end
|
|
end end
|
|
end
|
|
local function resetField(f0,f,start)
|
|
while f[start]do
|
|
removeRow(f,start)
|
|
end
|
|
for i=start,#f0 do
|
|
f[i]=getNewRow(0)
|
|
for j=1,10 do
|
|
f[i][j]=f0[i][j]
|
|
end
|
|
end
|
|
end
|
|
local function getScore(field,cb,cy)
|
|
local score=0
|
|
local highest=0
|
|
local height=getNewRow(0)
|
|
local clear=0
|
|
local hole=0
|
|
|
|
for i=cy+#cb-1,cy,-1 do
|
|
for j=1,10 do
|
|
if field[i][j]==0 then goto L end
|
|
end
|
|
removeRow(field,i)
|
|
clear=clear+1
|
|
::L::
|
|
end
|
|
if #field==0 then return 1e99 end--PC best
|
|
for x=1,10 do
|
|
local h=#field
|
|
while field[h][x]==0 and h>1 do
|
|
h=h-1
|
|
end
|
|
height[x]=h
|
|
if x>3 and x<8 and h>highest then highest=h end
|
|
if h>1 then
|
|
for h=h-1,1,-1 do
|
|
if field[h][x]==0 then
|
|
hole=hole+1
|
|
if hole==5 then break end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
local h1,mh1=0,0
|
|
for x=1,9 do
|
|
local dh=abs(height[x]-height[x+1])
|
|
if dh==1 then
|
|
h1=h1+1
|
|
if h1>mh1 then mh1=h1 end
|
|
else
|
|
h1=0
|
|
end
|
|
end
|
|
freeRow[#freeRow+1]=height
|
|
freeRow.L=freeRow.L+1
|
|
score=
|
|
#field*20
|
|
-cy*35
|
|
-#cb*25
|
|
+clearScore[clear]*(8+#field)
|
|
-hole*50
|
|
if #field>6 then score=score-highest*5 end
|
|
if mh1>3 then score=score-40-mh1*30 end
|
|
return score
|
|
end
|
|
-------------------------------------------------
|
|
AI_think={
|
|
["9S"]={
|
|
function(P,ctrl)
|
|
local Tfield={}--test field
|
|
local field_org=P.field
|
|
for i=1,#field_org do
|
|
Tfield[i]=getNewRow(0)
|
|
for j=1,10 do
|
|
Tfield[i][j]=field_org[i][j]
|
|
end
|
|
end
|
|
local best={x=1,dir=0,hold=false,score=-1e99}
|
|
for ifhold=0,P.gameEnv.hold and 1 or 0 do
|
|
local bn=ifhold==0 and P.cur.id or P.hd.id>0 and P.hd.id or P.next[1].id
|
|
for dir=0,dirCount[bn] do--each dir
|
|
local cb=blocks[bn][dir]
|
|
for cx=1,11-#cb[1]do--each pos
|
|
local cy=#Tfield+1
|
|
while not ifoverlapAI(Tfield,cb,cx,cy-1)do
|
|
cy=cy-1
|
|
end--move to bottom
|
|
for i=1,#cb do
|
|
local y=cy+i-1
|
|
if not Tfield[y]then Tfield[y]=getNewRow(0)end
|
|
for j=1,#cb[1]do
|
|
if cb[i][j]then
|
|
Tfield[y][cx+j-1]=1
|
|
end
|
|
end
|
|
end--simulate lock
|
|
local score=getScore(Tfield,cb,cy)
|
|
if score>best.score then
|
|
best={bn=bn,x=cx,dir=dir,hold=ifhold==1,score=score}
|
|
end
|
|
resetField(field_org,Tfield,cy)
|
|
end
|
|
end
|
|
end
|
|
|
|
::L::
|
|
if #Tfield>0 then
|
|
removeRow(Tfield,1)
|
|
goto L
|
|
end--Release cache
|
|
local p=#ctrl+1
|
|
if best.hold then
|
|
ctrl[p]=8
|
|
p=p+1
|
|
end
|
|
local l=FCL[best.bn][best.dir+1][best.x]
|
|
for i=1,#l do
|
|
ctrl[p]=l[i]
|
|
p=p+1
|
|
end
|
|
ctrl[p]=6
|
|
return 2
|
|
end,
|
|
function(P)
|
|
P.AI_delay=P.AI_delay0
|
|
if Timer()-P.modeData.point>P.modeData.event then
|
|
P.modeData.point=Timer()
|
|
P.modeData.event=P.AI_delay0+rnd(2,10)
|
|
P:changeAtkMode(rnd()<.85 and 1 or #P.atker>3 and 4 or rnd()<.3 and 2 or 3)
|
|
end
|
|
return 1
|
|
end,
|
|
},
|
|
["CC"]={
|
|
function(P)
|
|
if P.AI_needFresh then
|
|
CC_updateField(P)
|
|
P.AI_needFresh=false
|
|
end
|
|
BOT.think(P.AI_bot)
|
|
return 2
|
|
end,--start thinking
|
|
function(P,ctrl)
|
|
if BOT.ifDead(P.AI_bot)then ins(ctrl,6)return 3 end
|
|
local success,hold,move=BOT.getMove(P.AI_bot)
|
|
if success then
|
|
if hold then ctrl[1]=8 end--Hold
|
|
while move[1]do
|
|
local m=rem(move,1)
|
|
if m<4 then
|
|
ins(ctrl,m+1)
|
|
elseif not P.AIdata._20G then
|
|
ins(ctrl,13)
|
|
end
|
|
end
|
|
ins(ctrl,6)
|
|
return 3
|
|
else
|
|
return 2--stay this stage
|
|
end
|
|
end,--poll keys
|
|
function(P)
|
|
P.AI_delay=P.AI_delay0
|
|
if Timer()-P.modeData.point>P.modeData.event then
|
|
P.modeData.point=Timer()
|
|
P.modeData.event=P.AI_delay0+rnd(2,10)
|
|
P:changeAtkMode(rnd()<.85 and 1 or #P.atker>3 and 4 or rnd()<.3 and 2 or 3)
|
|
end
|
|
return 1
|
|
end,--check if time to change target
|
|
},
|
|
}--AI think stage |