Files
Techmino/parts/modes/defender_n.lua

70 lines
1.7 KiB
Lua

local int=math.floor
return{
color=COLOR.green,
env={
drop=30,lock=60,
fall=10,
nextCount=3,
freshLimit=15,
pushSpeed=1,
task=function(P)
while true do
coroutine.yield()
if P.control and SCN.cur=="play"then
local D=P.modeData
D.counter=D.counter+1
local t=math.max(360-D.event*2,60)
if D.counter>=t then
D.counter=0
for _=1,3 do
P.atkBuffer[#P.atkBuffer+1]={line=generateLine(P:RND(10)),amount=1,countdown=2*t,cd0=2*t,time=0,sent=false,lv=1}
end
P.atkBuffer.sum=P.atkBuffer.sum+3
P.stat.recv=P.stat.recv+3
D.event=D.event+1
if D.event<=90 then
D.point=int(108e3/t)*.1
if D.event==25 then
P:showTextF(text.great,0,-140,100,"appear",.6)
P.gameEnv.pushSpeed=2
P.dropDelay,P.gameEnv.drop=20,20
elseif D.event==50 then
P:showTextF(text.awesome,0,-140,100,"appear",.6)
P.gameEnv.pushSpeed=3
P.dropDelay,P.gameEnv.drop=10,10
elseif D.event==90 then
P.dropDelay,P.gameEnv.drop=5,5
P:showTextF(text.maxspeed,0,-140,100,"appear",.6)
end
end
end
end
end
end,
bg="rainbow2",bgm="storm",
},
pauseLimit=true,
load=function()
PLY.newPlayer(1)
end,
mesDisp=function(P)
setFont(55)
mStr(P.modeData.event,69,200)
mStr(P.modeData.point,69,320)
mText(drawableText.wave,69,260)
mText(drawableText.rpm,69,380)
end,
score=function(P)return{P.modeData.event,P.stat.time}end,
scoreDisp=function(D)return D[1].." Waves "..toTime(D[2])end,
comp=function(a,b)return a[1]>b[1]or a[1]==b[1]and a[2]<b[2]end,
getRank=function(P)
local W=P.modeData.event
return
W>=120 and 5 or
W>=100 and 4 or
W>=70 and 3 or
W>=40 and 2 or
W>=10 and 1 or
W>=3 and 0
end,
}