Files
Techmino/parts/shaders/blockSatur.glsl

10 lines
217 B
GLSL

extern float k,b;
vec4 effect(vec4 color,Image tex,vec2 tex_coords,vec2 scr_coords){
vec4 texcolor=Texel(tex,tex_coords);
return vec4(
b+texcolor.r*k,
b+texcolor.g*k,
b+texcolor.b*k,
texcolor.a*color.a
);
}