85 lines
1.9 KiB
Lua
85 lines
1.9 KiB
Lua
local gc=love.graphics
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local function selectTarget(P)
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if SETTING.swap then
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for i=1,#P.keyPressing do
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if P.keyPressing[i]then
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P.keyPressing[i]=false
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end
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end
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P.keyPressing[9]=true
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else
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P:changeAtkMode(P.atkMode<3 and P.atkMode+2 or 5-P.atkMode)
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P.swappingAtkMode=30
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end
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end
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return{
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color=COLOR.magenta,
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env={
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drop=60,lock=60,
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fall=20,
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royaleMode=true,
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fkey1=selectTarget,
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garbageSpeed=.3,
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pushSpeed=2,
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freshLimit=15,
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initSkip=true,
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bg='rainbow',bgm='rockblock',
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},
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load=function()
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ROYALEDATA.powerUp={2,6,14,30}
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ROYALEDATA.stage={75,50,35,20,10}
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PLY.newPlayer(1)
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local L={}for i=1,100 do L[i]=true end
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local t=CC and 4 or 0
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while t>0 do
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local r=math.random(2,99)
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if L[r]then L[r],t=false,t-1 end
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end
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local n=2
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for _=1,7 do for _=1,7 do
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if L[n]then
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PLY.newAIPlayer(n,AIBUILDER('9S',math.random(4,8)),true)
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else
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PLY.newAIPlayer(n,AIBUILDER('CC',math.random(3,6),3,true,30000),true)
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end
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n=n+1
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end end
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for _=15,21 do for _=1,7 do
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if L[n]then
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PLY.newAIPlayer(n,AIBUILDER('9S',math.random(4,7)),true)
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else
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PLY.newAIPlayer(n,AIBUILDER('CC',math.random(4,6),3,true,30000),true)
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end
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n=n+1
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end end
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end,
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mesDisp=function(P)
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setFont(35)
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mStr(#PLY_ALIVE.."/99",69,175)
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mStr(P.modeData.ko,80,215)
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gc.draw(drawableText.ko,60-drawableText.ko:getWidth(),222)
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setFont(20)
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gc.setColor(1,.5,0,.6)
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gc.print(P.badge,103,227)
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gc.setColor(1,1,1)
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setFont(25)
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gc.print(text.powerUp[P.strength],18,290)
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for i=1,P.strength do
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gc.draw(IMG.badgeIcon,16*i+12,260)
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end
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end,
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score=function(P)return{P.modeData.place,P.modeData.ko}end,
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scoreDisp=function(D)return"NO."..D[1].." KO:"..D[2]end,
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comp=function(a,b)return a[1]<b[1]or a[1]==b[1]and a[2]>b[2]end,
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getRank=function(P)
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local R=P.modeData.place
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return
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R==1 and 5 or
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R<=3 and 4 or
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R<=6 and 3 or
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R<=8 and 2 or
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R<=10 and 1 or
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R<=90 and 0
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end,
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} |