Files
Techmino/modes/survivor_normal.lua

48 lines
1.4 KiB
Lua

local max=math.max
return{
color=color.green,
env={
drop=30,lock=45,
freshLimit=10,
task=function(P)
if not(P.control and SCN.cur=="play")then return end
P.modeData.counter=P.modeData.counter+1
if P.modeData.counter>=max(90,180-2*P.modeData.event)and P.atkBuffer.sum<8 then
local d=P.modeData.event+1
P.atkBuffer[#P.atkBuffer+1]=
d%4==0 and{pos=P:RND(10),amount=1,countdown=60,cd0=60,time=0,sent=false,lv=1}or
d%4==1 and{pos=P:RND(10),amount=2,countdown=70,cd0=70,time=0,sent=false,lv=1}or
d%4==2 and{pos=P:RND(10),amount=3,countdown=80,cd0=80,time=0,sent=false,lv=2}or
d%4==3 and{pos=P:RND(10),amount=4,countdown=90,cd0=90,time=0,sent=false,lv=3}
P.atkBuffer.sum=P.atkBuffer.sum+d%4+1
P.stat.recv=P.stat.recv+d%4+1
if P.modeData.event==45 then P:showTextF(text.maxspeed,0,-140,100,"appear",.6)end
P.modeData.counter=0
P.modeData.event=d
end
end,
bg="glow",bgm="newera",
},
pauseLimit=true,
load=function()
PLY.newPlayer(1,340,15)
end,
mesDisp=function(P,dx,dy)
setFont(65)
mStr(P.modeData.event,-81,310)
mText(drawableText.wave,-81,375)
end,
score=function(P)return{P.modeData.event,P.stat.time}end,
scoreDisp=function(D)return D[1].." Waves "..toTime(D[2])end,
comp=function(a,b)return a[1]>b[1]or a[1]==b[1]and a[2]<b[2]end,
getRank=function(P)
local W=P.modeData.event
return
W>=80 and 5 or
W>=55 and 4 or
W>=45 and 3 or
W>=30 and 2 or
W>=15 and 1 or
W>=5 and 0
end,
}