Files
Techmino/parts/scenes/setting_sound.lua

104 lines
3.8 KiB
Lua

local gc=love.graphics
local sin=math.sin
local rnd=math.random
local scene={}
local soundBeforeMute
local last--Last touch time
local jump--Animation timer(10 to 0)
local cv=SETTING.cv
function scene.sceneInit()
last,jump=0,0
cv=SETTING.cv
WIDGET.active.cv:reset()
BG.set()
end
function scene.sceneBack()
FILE.save(SETTING,'conf/settings')
end
function scene.mouseDown(x,y)
if x>780 and x<980 and y>470 and jump==0 then
jump=10
local t=TIME()-last
if t>1 then
if t>2.6 and t<3 then
loadGame('sprintSmooth',true)
else
VOC.play(
(t<1.5 or t>15)and"doubt"or
rnd()<.8 and"happy"or
"egg"
)
last=TIME()
end
end
end
end
function scene.touchDown(x,y)
scene.mouseDown(x,y)
end
function scene.update()
if jump>0 then jump=jump-1 end
end
function scene.draw()
gc.setColor(1,1,1)
local t=TIME()
local x,y=800,340+10*sin(t*.5)+(jump-10)*jump*.3
gc.translate(x,y)
if cv=="miya"then
gc.draw(IMG.miyaCH)
gc.setColor(1,1,1,.7)
gc.draw(IMG.miyaF1,4,47+4*sin(t*.9))
gc.draw(IMG.miyaF2,42,107+5*sin(t))
gc.draw(IMG.miyaF3,93,126+3*sin(t*.7))
gc.draw(IMG.miyaF4,129,98+3*sin(t*.5))
elseif cv=="naki"then
gc.draw(IMG.nakiCH,-30)
elseif cv=="xiaoya"then
gc.draw(IMG.xiaoyaCH,-30)
end
gc.translate(-x,-y)
end
scene.widgetList={
WIDGET.newText{name="title", x=640,y=15,font=80},
WIDGET.newButton{name="game", x=200, y=80,w=240,h=80,color='lC',font=35,code=swapScene('setting_game','swipeR')},
WIDGET.newButton{name="graphic",x=1080, y=80,w=240,h=80,color='lC',font=35,code=swapScene('setting_video','swipeL')},
WIDGET.newSlider{name="bgm", x=300, y=190,w=420,color='lG',disp=SETval("bgm"),code=function(v)SETTING.bgm=v BGM.freshVolume()end},
WIDGET.newSlider{name="sfx", x=300, y=260,w=420,color='lC',change=function()SFX.play('blip_1')end,disp=SETval("sfx"),code=SETsto("sfx")},
WIDGET.newSlider{name="stereo", x=300, y=330,w=420,color='lC',change=function()SFX.play('move',1,-1)SFX.play('lock',1,1)end,disp=SETval("stereo"),code=SETsto("stereo"),hideF=function()return SETTING.sx==0 end},
WIDGET.newSlider{name="spawn", x=300, y=400,w=420,color='lC',change=function()SFX.fplay('spawn_'..math.random(7),SETTING.sfx_spawn)end,disp=SETval("sfx_spawn"),code=SETsto("sfx_spawn")},
WIDGET.newSlider{name="warn", x=300, y=470,w=420,color='lC',change=function()SFX.fplay('warning',SETTING.sfx_warn)end,disp=SETval("sfx_warn"),code=SETsto("sfx_warn")},
WIDGET.newSlider{name="vib", x=300, y=540,w=420,color='lN',unit=10,change=function()VIB(2)end,disp=SETval("vib"),code=SETsto("vib")},
WIDGET.newSlider{name="voc", x=300, y=610,w=420,color='lN',change=function()VOC.play('test')end,disp=SETval("voc"),code=SETsto("voc")},
WIDGET.newKey{name="mute", x=1160, y=180,w=80,color='lR',fText=TEXTURE.mute,
code=function()
if SETTING.sfx+SETTING.sfx_spawn+SETTING.sfx_warn+SETTING.bgm+SETTING.vib+SETTING.voc==0 then
if not soundBeforeMute then soundBeforeMute={1,0,.4,.7,0,0}end
SETTING.sfx,SETTING.sfx_spawn,SETTING.sfx_warn,SETTING.bgm,SETTING.vib,SETTING.voc=unpack(soundBeforeMute)
soundBeforeMute=false
else
soundBeforeMute={
SETTING.sfx,SETTING.sfx_spawn,SETTING.sfx_warn,SETTING.bgm,SETTING.vib,SETTING.voc}
SETTING.sfx,SETTING.sfx_spawn,SETTING.sfx_warn,SETTING.bgm,SETTING.vib,SETTING.voc=0,0,0,0,0,0
end
BGM.freshVolume()
end
},
WIDGET.newSwitch{name="fine", x=1150, y=270,disp=SETval("fine"),code=function()SETTING.fine=not SETTING.fine if SETTING.fine then SFX.play('finesseError',.6)end end},
WIDGET.newSelector{name="cv", x=1100, y=380,w=200,list={'miya','naki','xiaoya'},disp=function()return cv end,code=function(i)cv=i end},
WIDGET.newButton{name="apply", x=1100, y=460,w=180,h=80,code=function()SETTING.cv=cv VOC.loadAll()end,hideF=function()return SETTING.cv==cv end},
WIDGET.newButton{name="back", x=1140, y=640,w=170,h=80,fText=TEXTURE.back,code=backScene},
}
return scene