Files
Techmino/parts/language/lang_symbol.lua
Particle_G 0403ee91ea Ci mobile fix (#812)
* - Add portrait switch

* - Only build mobile

* 设置项添加竖屏和msaa参数,增加调整的控件

* 修正conf.lua里没拿到正确的存档路径(因为还没设置identity)

* 加一些测试代码观察安卓到底有没有读到存档文件

* -Try relative

* - Try set settings in main

* - Make code analysis happy

* - Try not use setFullScreen

* - Test iOS portrait

* - Add various loggings

* - Try set identity first

* - Try set configs in conf.lua

* - Finish editing

Co-authored-by: MrZ_26 <1046101471@qq.com>
2022-12-17 17:57:57 +08:00

559 lines
13 KiB
Lua
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
return {
fallback='en',
loadText={
loadSFX="#!#",
loadSample="#~#",
loadVoice="#<()==)#",
loadFont="#Aa#",
loadModeIcon="#[ ]#",
loadMode="#[…]#",
loadOther="#…#",
finish="&",
},
sureQuit="X?",
sureReset="R?",
sureDelete="D?",
newDay="→→!→→",
playedLong="→→→→!, XX□XX!",
playedTooMuch="→→→→→→→→→→→!, XX□XX!!!!!!!",
atkModeName={"?","( )","!","←→"},
royale_remain="$1 ~",
cmb={nil,"!","!!","!!!","!!!!","!!!!!","!!!!!!","!!!!!!!","!!!!!!!!","!!!!!!!!!","!!!!!!!!!!","!!!!!!!!!!!","!!!!!!!!!!!!","!!!!!!!!!!!!!","!!!!!!!!!!!!!!","!!!!!!!!!!!!!!!","!!!!!!!!!!!!!!!!","!!!!!!!!!!!!!!!!!","!!!!!!!!!!!!!!!!!!","!!!!!!!!!!!!!!!!!!!","!!!!!!!!!!!!!!!!!!!!",},
spinNC=" ~",
spin=" ~ ",
clear={"1","2","3","4","5","6","7","8","9","10","11","12","13","14","15","16","17","18","19","20","20+"},
cleared="",
mini="v",b2b="^ ",b3b="^^ ",
PC="#<>#",HPC="<>",
replaying="[R]",
tasUsing="[TAS]",
stage="::$1::",
great="!~",
awesome="!!~",
almost="...!",
continue="~~",
maxspeed="!!!",
speedup="~!~",
missionFailed="-X_X-",
win=": )",
lose=": (",
finish="&",
gamewin=">>",
gameover="x",
pause="=",
pauseCount="==",
finesse_ap="AP",
finesse_fc="FC",
page=":",
cc_fixed="CC X!!!",
cc_swap="CC X!!!",
ai_prebag="X!!!",
ai_mission="X!!!",
needRestart="!!*#R#*!!",
loadError_errorMode="'$1' ↑x!: no load mode '$2'",
loadError_read="'$1' ↑x!: read failed",
loadError_noFile="'$1' ↑oading failed no file:",
loadError_other="'$1' ↑x!: $2",
loadError_unknown="'$1' ↑x!: unknown reason",
saveError_duplicate="'$1' ↓x!: duplicated filename",
saveError_encode="'$1' ↓x!: encode failed",
saveError_other="'$1' ↓x!: $2",
saveError_unknown="'$1' ↓x!: unknown reason",
-- copyDone="Copied!",
saveDone="~~~",
exportSuccess="~Out~",
importSuccess="~In~",
dataCorrupted="XXXXX",
pasteWrongPlace="_?X.",
-- noFile="File not found",
nowPlaying="~:",
VKTchW="Tch↓",
VKOrgW="Org↓",
VKCurW="Cur↓",
noScore="?_____?",
modeLocked="XXXXX",
unlockHint="\\B/!",
highScore="__&:",
newRecord="^!!!^",
replayBroken=">x.",
-- dictNote="==Copied from TetroDictionary==",
pauseStat={
"~:",
"=/''/[ ]:",
"□:",
"-/↓:",
"→/↓→:",
"←:",
"□↓:",
"~↓:",
"^^/^^^/#<>#/<>:",
"!#!X:",
},
stat={
"@:",
"##:",
"~:",
"=/''/[ ]:",
"□/-/→.:",
"←/-↓/↑:",
"↓/↓→.:",
"^%/↓^%:",
"^/^^:",
"#<>#/<>:",
"!#!X/%:",
},
aboutTexts={
"□!!~~~,□□□□X",
"□!!==*/*/*/*/*~",
"",
"\\LÖVE/",
"(≡≡≡)/(XXX↑↑) : )",
"↓↓[=]↓↓ OK!",
"↓↓……↓↓(!!!)",
"MrZ XXX A→B",
"",
"□$X, ↑$↑ XD!",
"[z]~~~",
},
WidgetText={
main={
offline="!",
qplay="(!): ",
online="!!!",
custom="_?!",
setting="_?_",
stat="=___",
dict="z",
replays="=~~~",
},
mode={
mod="?!?!?!(F1)",
start="!!!",
},
mod={
title="?!?!?!",
reset="R (tab)",
unranked="X!!!",
},
pause={
setting="_?_ (S)",
replay="## (P)",
save="0101 (O)",
resume="!! (esc)",
restart="_→_ (R)",
quit="X (Q)",
tas="#&; (T)",
},
net_menu={
league="TL",
ffa="FFA",
rooms="< >",
resetPW="R ***",
logout="@_@x",
},
net_league={
match="!",
},
net_rooms={
password="***",
refreshing="R...",
noRoom="X_X",
refresh="R",
new="+< >",
join="→< >",
},
net_newRoom={
title="!@#$%^&*",
roomName="xxx",
password="******",
description="...",
life="<R>",
pushSpeed="_↑__",
garbageSpeed="#↑↑",
visible="?=",
freshLimit="@",
fieldH="↑[]↓",
bufferLimit="^↑",
heightLimit="#↑",
drop="",
lock="↓_",
wait="→=",
fall="↓=",
hang=":(=",
hurry="_x",
capacity="<0/?>",
create=">",
ospin="O→Any",
fineKill="12 XX 21",
b2bKill="_1 XX",
lockout="X ↑_↓_↑",
easyFresh="↓_↓_↓_",
deepDrop="\\↓↓/",
bone="[]",
eventSet="Rule Set",
holdMode="? [ ]",
nextCount="",
holdCount="[ ]",
infHold="∞*[ ]",
phyHold="P-[ ]",
},
net_game={
ready="!_!",
spectate="-_-",
cancel="x",
},
setting_game={
title="%~~%",
graphic="←Video",
sound="Sound→",
style="=-=-=",
ctrl="=?=",
key="=?",
touch="_?",
showVK="-- ?",
reTime="3-2-1",
RS="''?",
menuPos="←M→?",
sysCursor="?→*",
autoPause="A||",
autoSave="!!!>%",
simpMode=".",
},
setting_video={
title="{~~}",
sound="←Sound",
game="Game→",
block="==↓==",
smooth="~~↓~~",
upEdge="[]`",
bagLine="123|123",
ghostType="__↓?__",
ghost="__↓__",
center="+",
grid="#",
lineNum="-- No.",
lockFX="↓_~",
dropFX="↓~",
moveFX="←→~",
clearFX="↓↓↓~",
splashFX="↑↑↑~",
shakeFX="~|~|~",
atkFX="→→~",
frame="|=|%",
text="ABC",
score="+123",
bufferWarn="^+",
showSpike="→→+",
nextPos="???←",
highCam="↑__↑",
warn="!↑↑↑!",
clickFX="_.~",
power="+.",
clean="[]→→O",
fullscreen="|←→|",
portrait="↑▉↓",
msaa="/ _",
bg_on="__?__",
bg_off="__.__",
bg_custom="__!__",
blockSatur="==#0x",
fieldSatur="[]#0x",
},
setting_sound={
title="(~~)",
game="←Game",
graphic="Video→",
mainVol="#_#",
bgm="#~#",
sfx="#!#",
stereo="←~→",
spawn="#[]#",
warn="!↑↑↑!",
vib="=~=",
autoMute="#x#",
fine="12 X 21",
voc="~~~",
apply="!",
},
setting_control={
title="[~~]",
preview="?:",
das="x---x x x",arr="x x-x-x",
dascut="x x ↓___x x",
dropcut="↓_ !↓↓x",
sddas="↓---↓ ↓ ↓",sdarr="↓ ↓-↓-↓",
ihs="![ ]",
irs="!''",
ims="!←→",
reset="R",
},
setting_key={
a1="",
a2="",
a3="R→",
a4="←R",
a5="R↑↓",
a6="↓↓",
a7="",
a8="□←",
a9="F1",
a10="F2",
a11="|←",
a12="→|",
a13="↓_",
a14="↓1",
a15="↓4",
a16="↓10",
a17="←↓→↓",
a18="→↓↓",
a19="←↓→↓",
a20="→↓←↓",
restart="_→_",
},
setting_skin={
skinSet="[x]?",
title="%{~~}",
skinR="R @%&",
faceR="R ↑↓←→.",
},
setting_touch={
default="$0",
snap="_ _",
size="←→",
shape="@?",
},
setting_touchSwitch={
b1="←:", b2="→:", b3="R→:", b4="←R:",
b5="R↑↓:", b6="↓↓:", b7="↓:", b8="□←:",
b9="F1:", b10="F2:", b11="←←:", b12="→→:",
b13="↓_:", b14="↓1:", b15="↓4:", b16="↓10:",
b17="←↓→↓:", b18="→↓↓:", b19="←↓→↓:",b20="→↓←↓:",
norm="-",
pro="+",
icon="@?",
sfx="#!#",
vib="=~=",
alpha="+?",
track="~=?",
dodge="←_→",
},
customGame={
title="!@#$%^&*",
defSeq="0-[123]",
noMsn="-x-",
drop="",
lock="↓_",
wait="→=",
fall="↓=",
hang=":(=",
hurry="_x",
bg="{~}",
bgm="(~)",
copy="Field+Seq+Misn→__",
paste="__→Field+Seq+Misn",
play_clear="Start-Clear",
play_puzzle="Start-Puzzle",
reset="Reset (del)",
advance="More (A)",
mod="?!?!?! (F1)",
field="Edit Field (F)",
sequence="Edit Sequence (S)",
mission="Edit Mission (M)",
eventSet="Rule Set",
holdMode="? [ ]",
nextCount="",
holdCount="[ ]",
infHold="∞*[ ]",
phyHold="P-[ ]",
fieldH="↑[]↓",
visible="?=",
freshLimit="@",
opponent="^_^",
life="<R>",
pushSpeed="_↑__",
garbageSpeed="#↑↑",
bufferLimit="^↑",
heightLimit="#↑",
ospin="O→Any",
fineKill="12 XX 21",
b2bKill="_1 XX",
lockout="X ↑_↓_↑",
easyFresh="↓_↓_↓_",
deepDrop="\\↓↓/",
bone="[]",
},
custom_field={
title="!@#$%^&*",
subTitle="!@#$%^&* [##]",
any="_",
smart="~",
push="↑↑↑↑↑(K)",
del="==X==(L)",
demo="X ×",
newPg="+[_](N)",
delPg="x[_](M)",
prevPg="←[_]",
nextPg="[_]→",
},
custom_sequence={
title="!@#$%^&*",
subTitle="Sequence",
sequence="$=",
},
custom_mission={
title="!@#$%^&*",
subTitle="(!)",
mission="Force mission",
},
about={
staff="Orz",
his="_&_",
legals="",
},
dict={
title="TetroDictionary",
},
stat={
path="%$%",
save="%0123%",
},
music={
title="(~~~~)",
arrow="",
now="~:",
bgm="#~#",
sound="=><=",
},
launchpad={
title="SFX Room",
bgm="#~#",
sfx="#!#",
voc="~~~",
music="~~~",
label="...",
},
login_pw={
title="Log in",
-- login_mail="Login with E-mail/Sign Up",
email="@",
password="*",
showEmail="?",
login="",
},
login_mail={
title="Log in/Sign up",
login_pw="*** →",
email="@",
send="",
code="",
verify="!",
},
reset_password={
title="R ***",
send="",
code="",
password="*",
password2="*",
setPW="##",
},
account={
title="@_@",
},
app_15p={
color="~~~",
invis="???",
slide="~_~",
pathVis="-- ==>",
revKB="Reverse",
},
app_schulteG={
rank="←?→",
invis="???",
disappear="=X=",
tapFX="↓ !",
},
app_AtoZ={
level="_ _ _",
keyboard="[##]",
},
app_2048={
invis="???",
tapControl="_↓",
skip=">>",
},
app_ten={
next="",
invis="???",
fast="~~→",
},
app_dtw={
color="~~~",
mode="?",
bgm="#~#",
arcade="↓↓",
},
},
getTip=function()
local L="!@#$%^&*()-=_+[]{}\\|;:\'\",<.>/?"
local s=""
for _=1,math.random(16,26) do
local p=math.random(#L)
s=s..L:sub(p,p)
end
return s
end,
}