Files
Techmino/parts/modes/defender_l.lua

65 lines
1.6 KiB
Lua

return{
color=COLOR.red,
env={
drop=5,lock=60,
fall=6,
nextCount=3,
freshLimit=15,
pushSpeed=2,
task=function(P)
while true do
YIELD()
if P.control then
local D=P.modeData
D.counter=D.counter+1
local t=math.max(240-2*D.wave,40)
if D.counter>=t then
D.counter=0
for _=1,4 do
table.insert(P.atkBuffer,{line=generateLine(P.holeRND:random(10)),amount=1,countdown=5*t,cd0=5*t,time=0,sent=false,lv=2})
end
P.atkBufferSum=P.atkBufferSum+4
P.stat.recv=P.stat.recv+4
D.wave=D.wave+1
if D.wave<=75 then
D.rpm=math.floor(144e3/t)*.1
if D.wave==25 then
P:showTextF(text.great,0,-140,100,'appear',.6)
P.gameEnv.pushSpeed=3
P.dropDelay,P.gameEnv.drop=4,4
elseif D.wave==50 then
P:showTextF(text.awesome,0,-140,100,'appear',.6)
P.gameEnv.pushSpeed=4
P.dropDelay,P.gameEnv.drop=3,3
elseif D.wave==75 then
P:showTextF(text.maxspeed,0,-140,100,'appear',.6)
P.dropDelay,P.gameEnv.drop=2,2
end
end
end
end
end
end,
bg='rainbow2',bgm='storm',
},
mesDisp=function(P)
setFont(55)
mStr(P.modeData.wave,63,200)
mStr(P.modeData.rpm,63,320)
mText(drawableText.wave,63,260)
mText(drawableText.rpm,63,380)
end,
score=function(P)return{P.modeData.wave,P.stat.time}end,
scoreDisp=function(D)return D[1].." Waves "..STRING.time(D[2])end,
comp=function(a,b)return a[1]>b[1]or a[1]==b[1]and a[2]<b[2]end,
getRank=function(P)
local W=P.modeData.wave
return
W>=100 and 5 or
W>=80 and 4 or
W>=55 and 3 or
W>=30 and 2 or
W>=20 and 1 or
W>=5 and 0
end,
}