227 lines
5.2 KiB
Lua
227 lines
5.2 KiB
Lua
local function checkTimeout(data,time)
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data.time=data.time+1
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if data.time==time then
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LOG.print(text.httpTimeout,"message")
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return true
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end
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end
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local Tick={}
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function Tick.showMods(data)
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local d=data[1]+1
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if d%20==0 then
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local M=GAME.mod[d/20]
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if M then
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TEXT.show(M.id,700+(d-20)%120*4,36,45,"spin",.5)
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else
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return true
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end
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end
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data[1]=d
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end
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function Tick.finish(P)
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P.endCounter=P.endCounter+1
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if P.endCounter<40 then
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--Make field visible
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for j=1,#P.field do for i=1,10 do
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if P.visTime[j][i]<20 then P.visTime[j][i]=P.visTime[j][i]+.5 end
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end end
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elseif P.endCounter==60 then
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return true
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end
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end
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function Tick.lose(P)
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P.endCounter=P.endCounter+1
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if P.endCounter<40 then
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--Make field visible
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for j=1,#P.field do for i=1,10 do
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if P.visTime[j][i]<20 then P.visTime[j][i]=P.visTime[j][i]+.5 end
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end end
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elseif P.endCounter>80 then
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for i=1,#P.field do
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for j=1,10 do
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if P.visTime[i][j]>0 then
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P.visTime[i][j]=P.visTime[i][j]-1
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end
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end
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end
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if P.endCounter==120 then
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for _=#P.field,1,-1 do
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FREEROW.discard(P.field[_])
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FREEROW.discard(P.visTime[_])
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P.field[_],P.visTime[_]=nil
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end
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return true
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end
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end
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if not GAME.modeEnv.royaleMode and #PLAYERS>1 then
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P.y=P.y+P.endCounter*.26
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P.absFieldY=P.absFieldY+P.endCounter*.26
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end
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end
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function Tick.throwBadge(data)--{ifAI,Sender,timer}
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data[3]=data[3]-1
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if data[3]%4==0 then
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local S,R=data[2],data[2].lastRecv
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local x1,y1,x2,y2
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if S.small then
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x1,y1=S.centerX,S.centerY
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else
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x1,y1=S.x+308*S.size,S.y+450*S.size
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end
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if R.small then
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x2,y2=R.centerX,R.centerY
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else
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x2,y2=R.x+66*R.size,R.y+344*R.size
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end
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--Generate badge object
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SYSFX.newBadge(x1,y1,x2,y2)
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if not data[1]and data[3]%8==0 then
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SFX.play("collect")
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end
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end
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if data[3]<=0 then return true end
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end
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function Tick.autoPause(data)
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data[1]=data[1]+1
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if SCN.cur~="play"then return true end
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if data[1]==120 then
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if SCN.cur=="play"then
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pauseGame()
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end
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return true
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end
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end
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function Tick.httpREQ_launch(data)
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local response,request_error=client.poll(data.task)
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if response then
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local res=json.decode(response.body)
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if res then
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if response.code==200 then
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LOG.print(res.notice,360,COLOR.sky)
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if VERSION_CODE>=res.version_code then
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LOG.print(text.versionIsNew,360,COLOR.sky)
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else
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LOG.print(string.gsub(text.versionIsOld,"$1",res.version_name),"warn")
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end
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else
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LOG.print(text.netErrorCode..response.code..": "..res.message,"warn")
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end
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end
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return true
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elseif request_error then
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LOG.print(text.getNoticeFail..": "..request_error,"warn")
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return true
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end
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return checkTimeout(data,260)
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end
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function Tick.httpREQ_register(data)
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local response,request_error=client.poll(data.task)
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if response then
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local res=json.decode(response.body)
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if res then
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if response.code==200 then
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LOG.print(text.registerSuccessed..": "..res.message)
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else
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LOG.print(text.netErrorCode..response.code..": "..res.message,"warn")
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end
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end
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return true
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elseif request_error then
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LOG.print(text.loginFailed..": "..request_error,"warn")
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return true
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end
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return checkTimeout(data,360)
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end
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function Tick.httpREQ_newLogin(data)
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local response,request_error=client.poll(data.task)
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if response then
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local res=json.decode(response.body)
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LOGIN=response.code==200
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if res then
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if LOGIN then
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LOG.print(text.loginSuccessed..": "..res.message)
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ACCOUNT.email=res.email
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ACCOUNT.auth_token=res.auth_token
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FILE.save(ACCOUNT,"account","")
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else
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LOG.print(text.netErrorCode..response.code..": "..res.message,"warn")
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end
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end
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return true
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elseif request_error then
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LOG.print(text.loginFailed..": "..request_error,"warn")
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return true
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end
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return checkTimeout(data,360)
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end
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function Tick.httpREQ_autoLogin(data)
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local response,request_error=client.poll(data.task)
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if response then
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if response.code==200 then
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LOGIN=true
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local res=json.decode(response.body)
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if res then
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LOG.print(text.loginSuccessed)
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end
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else
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LOGIN=false
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local err=json.decode(response.body)
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if err then
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LOG.print(text.netErrorCode..response.code..": "..err.message,"warn")
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end
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end
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return true
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elseif request_error then
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LOG.print(text.loginFailed..": "..request_error,"warn")
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return true
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end
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return checkTimeout(data,360)
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end
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function Tick.wsCONN_connect(data)
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print("Running wsconntask...")
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if data.wsconntask then
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local wsconn,connErr=client.poll(data.wsconntask)
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if wsconn then
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WSCONN = wsconn
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TASK.new(Tick.wsCONN_read,{net=true})
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return true
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elseif connErr then
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LOG.print(text.wsFailed..": "..connErr,"warn")
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return true
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end
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end
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return checkTimeout(data,360)
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end
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function Tick.wsCONN_read(data)
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if not data.net then
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return true
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end
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local messages,readErr=client.read(WSCONN)
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if messages then
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if messages[1] then
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print(messages[1])
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LOG.print("Message: "..messages[1])
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end
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elseif readErr then
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print("Read error: "..readErr)
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if readErr == "EOF" then
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LOG.print("Socket closed!","warn")
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end
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WSCONN = nil
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return true
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end
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end
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-- function Tick.wsCONN_write(data)
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-- if not data.net then
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-- return true
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-- end
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-- local writeErr=client.write(WSCONN,data.message)
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-- if writeErr then
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-- print(writeErr, "warn")
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-- end
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-- return true
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-- end
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return Tick |