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Techmino/parts/language/lang_symbol.lua

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return{
fallback=3,
back="X",
anykey="↓□↓",
newVersion="&!!!???↓↓",
httpTimeout="e??????x",
atkModeName={"?","( )","!","←→"},
royale_remain="$1 ~",
cmb={nil,"!","!!","!!!","!!!!","!!!!!","!!!!!!","!!!!!!!","!!!!!!!!","!!!!!!!!!","!!!!!!!!!!","!!!!!!!!!!!","!!!!!!!!!!!!","!!!!!!!!!!!!!","!!!!!!!!!!!!!!","!!!!!!!!!!!!!!!","!!!!!!!!!!!!!!!!","!!!!!!!!!!!!!!!!!","!!!!!!!!!!!!!!!!!!","!!!!!!!!!!!!!!!!!!!","!!!!!!!!!!!!!!!!!!!!",},
spin=" ~",
clear={"1","2","3","4","5","6"},
mini="v",b2b="^ ",b3b="^^ ",
PC="#<>#",HPC="<>",
hold="[ ]",next="",
stage="::$1::",
great="!~",
awesome="!!~",
almost="...!",
continue="~~",
maxspeed="!!!",
speedup="~!~",
missionFailed="-X_X-",
win=": )",
finish="&",
gameover="x",
pause="=",
pauseCount="==",
finesse_ap="AP",
finesse_fc="FC",
page=":",
ai_fixed="X!!!",
ai_prebag="X!!!",
ai_mission="X!!!",
saveDone="~~~",
saveError="x!:",
loadError="x!:",
needRestart="!!*#R#*!!",
exportSuccess="~Out~",
importSuccess="~In~",
dataCorrupted="XXXXX",
VKTchW="Tch↓",
VKOrgW="Org↓",
VKCurW="Cur↓",
noScore="?_____?",
highScore="__&:",
newRecord="^!!!^",
errorMsg="An e??o? h@s occ^__ed @nd Techmino n__ds to r_st@rt.\n&**o* in#o h@$ b==n cre@ted, @nd y0u c@n $&nd it to the @uth0r.",
acts={
"←:","→:",
"R→:","←R:","R↑↓:",
"↓↓:","↓:","□←:","F1:","F2:",
"|←:","→|:","↓_:","↓1:","↓4:","↓10:",
"←↓→↓:","→↓↓:","←↓→↓:","→↓←↓:",
},
pauseStat={
"~:",
"=/''/[ ]:",
"□:",
"-/↓:",
"→/↓→:",
"←:",
"□↓:",
"~↓:",
"^^/^^^/#<>#/<>:",
"!#!X:",
},
stat={
"@:",
"##:",
"~:",
"=/''/[ ]:",
"□/-/→.:",
"←/-↓/↑:",
"↓/↓→.:",
"^%/↓^%:",
"^/^^:",
"#<>#/<>:",
"!#!X/%:",
},
help={
"□□□□~~~, ?_?x ?",
"□!!~~~,□□□□X",
"□!!==*/*/*/*~",
"",
"bug reports/suggestions, sent to the author's testing group or email ~",
"This is a free download available only through discord.gg/f9pUvkh",
"The game downloaded from other sources may contain viruses,",
"and only vibration & networking permissions are needed for mobile versions!",
"The author is not responsible for any losses from modifying the game.",
},
WidgetText={
main={
offline="!",
online="!!!",
custom="_?!",
stat="=___",
setting="_?_",
qplay="!",
lang="言/A",
help="???",
quit="X",
music="~~~",
sound="=><=",
},
mode={
mod="?!?!?!(F1)",
start="!!!",
},
mod={
title="?!?!?!",
reset="R",
unranked="X!!!",
},
pause={
setting="_?_ (S)",
replay="## (P)",
save="0101 (O)",
resume="!! (esc)",
restart="_→_ (R)",
quit="X (Q)",
},
setting_game={
title="%~~%",
graphic="←Video",
sound="Sound→",
ctrl="=?=",
key="=?",
touch="_?",
reTime="3-2-1",
RS="''?",
layout="=-=-=",
autoPause="A||",
swap="=+=+=",
fine="12 X 21",
appLock="?XX(=626)",
calc="?XX",
},
setting_video={
title="{~~}",
sound="←Sound",
game="Game→",
block="==↓==",
smooth="~~↓~~",
bagLine="123|123",
ghost="__↓__",
grid="#",
center="+",
lockFX="↓_~",
dropFX="↓~",
moveFX="←→~",
clearFX="↓↓↓~",
splashFX="↑↑↑~",
shakeFX="~|~|~",
atkFX="→→~",
frame="|=|",
text="ABC",
score="+123",
warn="!↑↑↑!",
highCam="↑__↑",
nextPos="???←",
fullscreen="|←→|",
bg="__?__",
power="+.",
},
setting_sound={
title="(~~)",
game="←Game",
graphic="Video→",
sfx="#!#",
stereo="←~→",
spawn="#[]#",
bgm="#~#",
vib="=~=",
voc="~~~",
},
setting_control={
title="[~~]",
preview="?:",
das="x---x x x",arr="x x-x-x",dascut="x x ↓___x x",
sddas="↓---↓ ↓ ↓",sdarr="↓ ↓-↓-↓",
ihs="![ ]",
irs="!''",
ims="!←→",
reset="R",
},
setting_key={
keyboard="[##]",
joystick="^-^",
help="..........................",
},
setting_skin={
title="%{~~}",
skinR="R @%&",
faceR="R ↑↓←→.",
},
setting_touch={
default="$0",
snap="_ _",
option="_?",
size="←→",
},
setting_touchSwitch={
b1= "←:", b2="→:", b3="R→:", b4="←R:",
b5= "R↑↓:", b6="↓↓:", b7="↓:", b8="□←:",
b9= "F1:", b10="F2:", b11="←←:", b12="→→:",
b13="↓_:", b14="↓1:", b15="↓4:", b16="↓10:",
b17="←↓→↓:", b18="→↓↓:", b19="←↓→↓:",b20="→↓←↓:",
norm="-",
pro="+",
hide="--?",
track="~=?",
sfx="#!#",
vib="=~=",
icon="@?",
tkset="_~=_",
alpha="+?",
},
setting_trackSetting={
VKDodge="←_→",
},
customGame={
title="!@#$%^&*",
subTitle="!!",
defSeq="0-[123]",
noMsn="-x-",
drop="",
lock="↓_",
wait="→=",
fall="↓=",
bg="{~}",
bgm="(~)",
copy="Field+Seq+Misn→__",
paste="__→Field+Seq+Misn",
clear="Start-Clear",
puzzle="Start-Puzzle",
advance="More (A)",
mod="?!?!?!",
field="Edit Field (F)",
sequence="Edit Sequence (S)",
mission="Edit Mission (M)",
},
custom_advance={
title="!@#$%^&*",
subTitle="##",
nextCount="",
holdCount="[ ]",
infHold="∞*[ ]",
block="==↓==",
ghost="__↓__",
center="+",
bagLine="123|123",
highCam="↑__↑",
nextPos="???←",
bone="[]",
mindas="mDAS",
minarr="mARR",
minsdarr="msdARR",
noTele="X→→X",
RS="''?",
ospin="O→Any",
target="&=",
visible="?=",
freshLimit="@",
easyFresh="↓_↓_↓_",
fineKill="12 XX 21",
b2bKill="_1 XX",
opponent="^_^",
life="<R>",
pushSpeed="_↑_↑_",
},
custom_field={
title="!@#$%^&*",
subTitle="!@#$%^&* [##]",
any="_",
space="×",
pushLine="↑↑↑↑↑(K)",
delLine="==X==(L)",
copy="→__",
paste="__→",
clear="XXX",
demo="X ×",
newPage="+[_](N)",
delPage="x[_](M)",
prevPage="←[_]",
nextPage="[_]→",
},
custom_sequence={
title="!@#$%^&*",
subTitle="Sequence",
sequence="$=",
reset="R",
rnd="R",
copy="→__",
paste="__→",
},
custom_mission={
title="!@#$%^&*",
subTitle="(!)",
copy="→__",
paste="__→",
mission="Force mission",
},
help={
dict="z",
staff="Orz",
his="_&_",
qq="_@_",
},
dict={
title="TetroDictionary",
keyboard="[##]",
link="~~e>>",
up="",
down="",
},
stat={
path="%$%",
save="%0101%",
},
music={
title="(~~~~)",
arrow="",
now="~:",
bgm="#~#",
up="",
play="!!!",
down="",
},
login={
title="Log in",
register="Sign up",
email="@",
password="*",
login="Log in",
},
register={
title="Sign up",
login="Log in",
username="#",
email="@",
password="*",
password2="*",
},
account={
title="@_@",
},
sound={
title="SE Room",
sfx="#!#",
voc="~~~",
move="←→",
lock="Lock",
drop="Drop",
fall="Fall",
rotate="''",
rotatekick="''_",
hold="[ ]",
prerotate="!''",
prehold="![ ]",
_pc="#<>#",
clear1="1",
clear2="2",
clear3="3",
clear4="4",
spin0="~0",
spin1="~1",
spin2="~2",
spin3="~3",
_1="1",
_2="2",
_3="3",
_4="4",
z0="Z ~",
z1="Z ~ 1",
z2="Z ~ 2",
z3="Z ~ 3",
s0="S ~",
s1="S ~ 1",
s2="S ~ 2",
s3="S ~ 3",
j0="J ~",
j1="J ~ 1",
j2="J ~ 2",
j3="J ~ 3",
l0="L ~",
l1="L ~ 1",
l2="L ~ 2",
l3="L ~ 3",
t0="T ~",
t1="T ~ 1",
t2="T ~ 2",
t3="T ~ 3",
o0="O ~",
o1="O ~ 1",
o2="O ~ 2",
o3="O ~ 3",
i0="I ~",
i1="I ~ 1",
i2="I ~ 2",
i3="I ~ 3",
mini="v",
b2b="^",
b3b="^^",
pc="#<>#",
},
mg_15p={
reset="!@#$%",
color="~~~",
blind="???",
slide="~_~",
pathVis="--==>",
revKB="Reverse",
},
mg_schulteG={
reset="!@#$%",
rank="←?→",
blind="???",
disappear="=X=",
tapFX="↓ !",
},
mg_pong={
reset="R",
},
mg_AtoZ={
level="_ _ _",
keyboard="[##]",
reset="R",
},
},
getTip=function()
local L="!@#$%^&*()-=_+[]{}\\|;:\'\",<.>/?"
local s=""
for _=1,math.random(16,26)do
local p=math.random(#L)
s=s..L:sub(p,p)
end
return s
end,
}