Files
Techmino/parts/shaders/rgb2.glsl
MrZ_26 0fc7178589 shader里部分float变量改为highp float,保证丝滑
(需要同时配合apk配置更新的gles版本为3.0)
2022-09-11 06:58:01 +08:00

12 lines
337 B
GLSL

uniform highp float phase;
vec4 effect(vec4 color,sampler2D tex,vec2 texCoord,vec2 scrCoord){
float x=scrCoord.x/love_ScreenSize.x;
float y=scrCoord.y/love_ScreenSize.y;
return vec4(
.8-y*.8-.1*sin(phase/6.26),
.4+.1*sin(phase/4.)*(y+2.)/(y+5.),
abs(.7-x*1.4+y*.5*sin(phase/16.)),
.4
);
}