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Techmino/parts/language/lang_en.lua

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local c=COLOR
return{
back="Back",
anykey="Press any key",
sureQuit="Press again to exit",
newVersion="Thanks for updating! Changelog:",
httpTimeout="Connection error: Timed Out",
newDay="New day, new beginning!",
playedLong="You've been playing quite a while ain't it? Make sure you've rested well.",
playedTooMuch="You've been playing quite a lot! You're in dire need of breaks, aren't ya?",
atkModeName={"Random","Badges","K.O.s","Attackers"},
royale_remain="$1 Player(s) Remaining",
cmb={nil,"1 Combo","2 Combo","3 Combo","4 Combo","5 Combo","6 Combo","7 Combo","8 Combo","9 Combo","10 Combo!","11 Combo!","12 Combo!","13 Combo!","14 Combo!!","15 Combo!!","16 Combo!!","17 Combo!!!","18 Combo!!!","19 Combo!!!","MEGACMB"},
spin="-Spin ",
clear={"Single","Double","Triple","Techrash","Pentacrash","Hexacrash"},
mini="Mini",b2b="B2B ",b3b="B2B2B ",
PC="Perfect Clear",HPC="Hemi-Perfect Clear",
hold="HOLD",next="NEXT",
replaying="[Replay]",
stage="Stage $1",
great="Great!",
awesome="Awesome!",
almost="Almost!",
continue="Keep going!",
maxspeed="Max speed!",
speedup="Speed up!",
missionFailed="Wrong Clear",
speedLV="Speed Level",
line="Lines",atk="Attack",eff="Efficiency",
rpm="RPM",tsd="TSD",
grade="Grade",techrash="Techrash",
wave="Wave",nextWave="Next",
combo="Combo",maxcmb="Max Combo",
pc="Perfect Clear",ko="KO",
win="You Win!",
finish="Finish",
gameover="Game Over",
pause="Pause",
pauseCount="Pauses",
finesse_ap="All Perfect",
finesse_fc="Full Combo",
page="Page:",
ai_fixed="The AI is incompatible with fixed sequences.",
ai_prebag="The AI is incompatible with custom sequences.",
ai_mission="The AI is incompatible with custom missions.",
saveDone="Data Saved",
saveError="Failed to save:",
loadError="Failed to read:",
switchSpawnSFX="Please turn on spawn SFX first.",
ranks={"D","C","B","A","S"},
needRestart="Effective after restart",
exportSuccess="Exported successfully",
importSuccess="Imported successfully",
dataCorrupted="Data corrupted",
VKTchW="Touch Weight",
VKOrgW="Origin Weight",
VKCurW="Current. Pos. Weight",
noScore="No Scores Yet",
highScore="Personal Bests",
newRecord="New Record!",
getNoticeFail="Failed fetching announcements...",
getVersionFail="Update detection failed",
oldVersion="Version $1 is now available!",
needUpdate="Newer version required!",
noInternet="Not connected to the network",
notFinished="Coming soon!",
jsonError="JSON error",
noUsername="Please specify a username.",
wrongEmail="Not an e-mail address.",
noPassword="Please enter your password.",
diffPassword="Passwords don't match.",
registerSuccessed="Registration Succeeded!",
registerFailed="Registration Failed",
loginSuccessed="You're now logged in!",
loginFailed="Login Failed.",
accessSuccessed="Access Granted.",
accessFailed="Access Denied.",
wsSuccessed="WebSocket: Connected.",
wsFailed="WebSocket: Connection Failed.",
wsClose="WebSocket Closed: ",
netTimeout="Network connection timeout",
createRoomTooFast="Hold on there! We can't handle this fast!",
createRoomSuccessed="Room successfully created!",
joinRoom="joined the room.",
leaveRoom="left the room.",
notReady="Waiting",
beReady="Ready",
champion="$1 won",
chatRemain="Online: ",
chatStart="------Beginning of log------",
chatHistory="------New messages below------",
roomsCreateFailed="Failed to create room.",
roomsFetchFailed="Failed to fetch room list.",
errorMsg="Techmino ran into a problem and needs to restart.\nError info has been logged, and you can send it to the devs.",
modInstruction="Select modifiers!\nMods modify the game in different manners.\n(and possibly break it in weird ways).\nBeware! Some mods unrank your game.",
modInfo={
next="NEXT\nOverride the how many NEXTs you see.",
hold="HOLD\nOverride the how much HOLD you use.",
hideNext="Hidden NEXT\nDecide how many of NEXTs are hidden.",
infHold="InfiniHold\nYou can use HOLD as much as you want!",
hideBlock="Hide Current Piece:\nMake the piece you are controlling invisible.",
hideGhost="No Ghost\nLiterally. No ghost.",
hidden="Hide Locked Pieces.\nPieces fade after locking.",
hideBoard="Hide Board\nHide part or the entire matrix.",
flipBoard="Flip Board\nFlip or rotate the matrix.",
dropDelay="Gravity\nOverride falling speed. (unit: frames/block)",
lockDelay="Lock Delay\nOverride lockdown delay. (unit: frames)",
waitDelay="Spawn Delay\nOverride spawn delay. (unit: frames)",
fallDelay="Line Clear Delay\nOverride line clear delay. (unit: frames)",
life="Life\nOverride number of lives players begin with.",
forceB2B="B2B Only\nGame ends when the B2B gauge drops below initial line.",
forceFinesse="Finesse Only\nGame ends on finesse fault",
tele="Teleport\nForce 0 DAS and 0 ARR.",
noRotation="No Rotation\nRotating is disabled.",
noMove="No Movement\nMoving left and right is disabled.",
customSeq="Randomizer\nOverride the randomizer for the block sequence.",
pushSpeed="Garbage Speed\nOverride the rising speed of garbage lines. (unit: blocks/frame)",
boneBlock="[ ]\nPlay with the [ ].",
},
pauseStat={
"Time:",
"Key/Rot./Hold:",
"Piece:",
"Row/Dig:",
"Attack/DigAtk:",
"Received:",
"Clears:",
"Spins:",
"B2B/B3B/PC/HPC:",
"Finesse:",
},
radar={"DEF","OFF","ATK","SEND","SPD","DIG"},
radarData={
"D'PM",
"ADPM",
"APM",
"SPM",
"L'PM",
"DPM",
},
stat={
"Times Launched:",
"Play Count:",
"Play Time:",
"Key/Rot./Hold:",
"Block/Row/Atk.:",
"Recv./Res./Asc.:",
"Dig/Dig Atk.:",
"Eff./Dig Eff.:",
"B2B/B3B:",
"PC/HPC:",
"FnsErrs./FnsRate:",
},
help={
"This is just an *ordinary* block stacker. Really. That's it.",
"With inspirations from TO/C2/KOS/TGM3 etc.",
"",
"Powered by LÖVE/love2d",
"Any suggestions or bug reports are appreciated!",
"Make sure to only obtain the game from official sources;",
"We can't make sure you're safe if you got it elsewhere.",
"The author is not responsible for any modified binaries.",
"While the game is free, donations are appreciated."
},
staff={
"Author: MrZ E-mail: 1046101471@qq.com",
"Powered by LOVE2D",
"",
"Program: MrZ, Particle_G, [FinnTenzor]",
"Art: MrZ, ScF, [Gnyar, 旋律星萤, T0722]",
"Music: MrZ, [T0722]",
"Voice & Sound: Miya, Naki, MrZ",
"Performance: 模电, HBM",
"Translate: User670, MattMayuga, Mizu, Mr.Faq, ScF",
"",
"Special Thanks:",
"User670, Big_True, Flyz, Farter, 思竣",
"T9972, 蕴空之灵, Teatube, [All test staff]",
},
used=[[
Tools used:
Beepbox
GFIE
Goldwave
Libs used:
Cold_Clear [MinusKelvin]
json.lua [rxi]
profile.lua [itraykov]
simple-love-lights [dylhunn]
]],
support="Support author",
group="Join our Discord: discord.gg/f9pUvkh",
WidgetText={
main={
offline="Single Player",
qplay="Last Play",
online="Multiplayer",
custom="Custom Game",
setting="Settings",
stat="Statistics",
music="Music & SE",
about="About",
dict="Zictionary",
lang="言/A",
manual="Manual",
quit="Exit",
},
main_simple={
sprint="Sprint",
marathon="Marathon",
},
mode={
mod="Mods (F1)",
start="Start",
},
mod={
title="Mods",
reset="Reset (tab)",
unranked="Unranked",
},
pause={
setting="Settings (S)",
replay="Replay (P)",
save="Save (O)",
resume="Resume (esc)",
restart="Retry (R)",
quit="Quit (Q)",
},
net_menu={
ffa="FFA",
rooms="Rooms",
chat="Chat",
logout="Log out",
},
net_rooms={
refreshing="Refreshing Rooms",
noRoom="Such emptiness much void, come back later?",
refresh="Refresh",
new="New Room",
join="Join",
up="",
down="",
},
net_game={
ready="Ready/Cancel",
},
net_chat={
send="Send",
},
setting_game={
title="Game Settings",
graphic="←Video",
sound="Sound→",
ctrl="Control Settings",
key="Key Mappings",
touch="Touch Settings",
reTime="Start Delay",
RS="Rotation System",
layout="Layout",
autoPause="Pause while unfocused",
swap="Key Combination (Change Atk. Mode)",
fine="Finesse Error SFX",
appLock="App Lock (Password: 6+26)",
simpMode="Simplistic Style",
},
setting_video={
title="Video Settings",
sound="←Sound",
game="Game→",
block="Draw Block",
ghost="Ghost",
center="Center",
smooth="Smooth Falling",
grid="Grid",
upEdge="3D Block",
bagLine="Bag Separator",
lockFX="Lock FX",
dropFX="Drop FX",
moveFX="Move FX",
clearFX="Clear FX",
splashFX="Splash FX",
shakeFX="Field Sway",
atkFX="Atk. FX",
frame="Render Frame Rate",
text="Line Clear Pop-up",
score="Score Pop-up",
warn="Danger Alert",
highCam="Screen Scrolling",
nextPos="Next Preview",
fullscreen="Full Screen",
bg="Background",
power="Power Info",
clean="Fast Draw",
},
setting_sound={
title="Sound Settings",
game="←Game",
graphic="Video→",
sfx="SFX",
spawn="Spawning",
warn="Warning",
bgm="BGM",
stereo="Stereo",
vib="Vibration",
voc="Voice",
cv="Voice Pack",
apply="Apply",
},
setting_control={
title="Control Settings",
preview="Preview",
das="DAS",arr="ARR",dascut="DAS cut",
sddas="Soft Drop DAS",sdarr="Soft Drop ARR",
ihs="Initial Hold",
irs="Initial Rotation",
ims="Initial Movement",
reset="Reset",
},
setting_key={
a1="Move Left",
a2="Move Right",
a3="Rotate Right",
a4="Rotate Left",
a5="Rotate 180°",
a6="Hard Drop",
a7="Soft Drop",
a8="Hold",
a9="Function1",
a10="Function2",
a11="Instant Left",
a12="Instant Right",
a13="Sonic Drop",
a14="Down 1",
a15="Down 4",
a16="Down 10",
a17="Left Drop",
a18="Right Drop",
a19="Left Zangi",
a20="Right Zangi",
restart="Retry",
},
setting_skin={
title="Layout Settings",
spin1="R",spin2="R",spin3="R",spin4="R",spin5="R",spin6="R",spin7="R",
skinR="Reset Color",
faceR="Reset Dir.",
},
setting_touch={
default="Default",
snap="Snap",
option="Options",
size="Size",
},
setting_touchSwitch={
b1= "Move Left:", b2="Move Right:", b3="Rotate Right:", b4="Rotate Left:",
b5= "Rotate 180°:", b6="Hard Drop:", b7="Soft Drop:", b8="Hold:",
b9= "Function1:", b10="Function2:", b11="Instant Left:",b12="Instant Right:",
b13="Sonic Drop:", b14="Down 1:", b15="Down 4:", b16="Down 10:",
b17="Left Drop:", b18="Right Drop:", b19="Left Zangi:", b20="Right Zangi:",
norm="Normal",
pro="Professional",
hide="Show Virtual Keys",
track="Auto Track",
sfx="SFX",
vib="VIB",
icon="Icon",
tkset="Track Settings",
alpha="Alpha",
},
setting_trackSetting={
VKDodge="Auto Dodge",
},
customGame={
title="Custom Game",
subTitle="Basic",
defSeq="Default Seq.",
noMsn="No missions",
drop="Drop Delay",
lock="Lock Delay",
wait="Entry Delay",
fall="Line Delay",
bg="Background",
bgm="Music",
copy="Copy Field+Seq.+Mssn.",
paste="Paste Field+Seq.+Mssn.",
clear="Start-Clear",
puzzle="Start-Puzzle",
advance="More (A)",
mod="Mods",
field="Edit Field (F)",
sequence="Edit Sequence (S)",
mission="Edit Mission (M)",
},
custom_advance={
title="Custom Game",
subTitle="Advance",
nextCount="Next",
holdCount="Hold",
infHold="Infinite Hold",
phyHold="In-place Hold",
bone="Bone Blocks",
fieldH="Field height",
ospin="O-Spin",
deepDrop="Deep Drop",
visible="Visibility",
freshLimit="Lock Reset Limit",
easyFresh="Normal Lock Reset",
fineKill="100% Finesse",
b2bKill="No B2B break",
opponent="Opponent",
life="Lives",
pushSpeed="Garbage Speed",
},
custom_field={
title="Custom Game",
subTitle="Field",
any="Erase",
space="×",
smartPen="Smart",
pushLine="Add Line(K)",
delLine="Del Line(L)",
copy="Copy",
paste="Paste",
clear="Clear",
demo="Don't Show ×",
newPage="New Page(N)",
delPage="Del Page(M)",
prevPage="Prev Page",
nextPage="Next Page",
},
custom_sequence={
title="Custom Game",
subTitle="Sequence",
sequence="Sequence",
Z="Z",S="S",J="J",L="L",T="T",O="O",I="I",left="",right="",ten="→→",backsp="<X",reset="Reset",
Z5="Z5",S5="S5",P="P",Q="Q",F="F",E="E",T5="T5",U="U",I3="I3",C="C",rnd="Rand",
V="V",W="W",X="X",J5="J5",L5="L5",R="R",Y="Y",N="N",H="H",I5="I5",I2="I2",O1="O1",
copy="Copy",paste="Paste",
},
custom_mission={
title="Custom Game",
subTitle="Mission",
_1="1",_2="2",_3="3",_4="4",
any1="any1",any2="any2",any3="any3",any4="any4",
PC="PC",
Z1="Z1",S1="S1",J1="J1",L1="L1",T1="T1",O1="O1",I1="I1",
Z2="Z2",S2="S2",J2="J2",L2="L2",T2="T2",O2="O2",I2="I2",
Z3="Z3",S3="S3",J3="J3",L3="L3",T3="T3",O3="O3",I3="I3",
O4="O4",I4="I4",
left="",right="",
ten="→→",
backsp="<X",
reset="R",
copy="Copy",
paste="Paste",
mission="Force Mission",
},
about={
staff="Staff",
his="History",
qq="Author's qq",
},
dict={
title="TetroDictionary",
link="Open URL",
up="",
down="",
},
stat={
path="Open Data Folder",
save="Data Management",
},
music={
title="Music Room",
arrow="",
now="Now Playing:",
bgm="BGM",
up="",
play="Play",
down="",
sound="SFXs",
},
sound={
title="SE Room",
sfx="SFX",
voc="VOICE",
move="Movement",
lock="Lock",
drop="Drop",
fall="Fall",
rotate="Rotation",
rotatekick="Rotation (kick)",
hold="Hold",
prerotate="Initial rotation",
prehold="Initial hold",
_pc="Clear and PC",
clear1="clear 1",
clear2="clear 2",
clear3="clear 3",
clear4="clear 4",
spin0="spin 0",
spin1="spin 1",
spin2="spin 2",
spin3="spin 3",
_1="Single",
_2="Double",
_3="Triple",
_4="Techrash",
z0="Z-spin",
z1="Z-spin 1",
z2="Z-spin 2",
z3="Z-spin 3",
s0="S-spin",
s1="S-spin 1",
s2="S-spin 2",
s3="S-spin 3",
j0="J-spin",
j1="J-spin 1",
j2="J-spin 2",
j3="J-spin 3",
l0="L-spin",
l1="L-spin 1",
l2="L-spin 2",
l3="L-spin 3",
t0="T-spin",
t1="T-spin 1",
t2="T-spin 2",
t3="T-spin 3",
o0="O-spin",
o1="O-spin 1",
o2="O-spin 2",
o3="O-spin 3",
i0="I-spin",
i1="I-spin 1",
i2="I-spin 2",
i3="I-spin 3",
mini="Mini",
b2b="B2B",
b3b="B3B",
pc="PC",
music="BGMs",
},
login={
title="Log In",
register="Register",
email="E-mail Address",
password="Password",
login="Log In",
},
register={
title="Register",
login="Log In",
username="Username",
email="Email Address",
password="Password",
password2="Re-enter Password",
},
account={
title="Account",
},
app_15p={
reset="Shuffle",
color="Color",
blind="Blind",
slide="Slide",
pathVis="Show Path",
revKB="Reverse",
},
app_schulteG={
reset="Reset",
rank="Size",
blind="Blind",
disappear="Hide",
tapFX="Tap FX",
},
app_pong={
reset="Restart",
},
app_AtoZ={
level="Level",
keyboard="Keyboard",
reset="Reset",
},
app_2048={
reset="Reset",
blind="Blind",
tapControl="Tap control",
skip="Skip Round",
},
app_ten={
reset="Reset",
next="Next",
blind="Blind",
fast="Fast",
},
app_dtw={
reset="Reset",
mode="Mode",
},
savedata={
exportUnlock="Export Progress",
exportData="Export Stats",
exportSetting="Export Settings",
exportVK="Export Virtual Key Layout",
importUnlock="Import Progress",
importData="Import Stats",
importSetting="Import Settings",
importVK="Import Virtual Key Layout",
reset="RESET?",
resetUnlock="Reset Ranks",
resetRecord="Reset Records",
resetData="Reset Data",
},
error={
cmd="CMD",
quit="Quit",
},
},
modes={
["sprint_10l"]= {"Sprint", "10L", "Clear 10 lines!"},
["sprint_20l"]= {"Sprint", "20L", "Clear 20 lines!"},
["sprint_40l"]= {"Sprint", "40L", "Clear 40 lines!"},
["sprint_100l"]= {"Sprint", "100L", "Clear 100 lines!"},
["sprint_400l"]= {"Sprint", "400L", "Clear 400 lines!"},
["sprint_1000l"]= {"Sprint", "1000L", "Clear 1000 lines!"},
["sprintPenta"]= {"Sprint", "PENTOMINO", "40L with 18 pentominoes."},
["sprintMPH"]= {"Sprint", "MPH", "Memoryless\nPreviewless\nHoldless"},
["dig_10l"]= {"Dig", "10L", "Dig 10 garbage lines."},
["dig_40l"]= {"Dig", "40L", "Dig 40 garbage lines."},
["dig_100l"]= {"Dig", "100L", "Dig 100 garbage lines."},
["dig_400l"]= {"Dig", "400L", "Dig 400 garbage lines."},
["dig_1000l"]= {"Dig", "1000L", "Dig 1000 garbage lines."},
["drought_n"]= {"Drought", "100L", "I be gone kthxbye"},
["drought_l"]= {"Drought", "100L", "W T F"},
["marathon_n"]= {"Marathon", "NORMAL", "200-line marathon with accelerating speed."},
["marathon_h"]= {"Marathon", "HARD", "200-line high-speed marathon."},
["solo_e"]= {"Battle", "EASY", "Defeat the AI!"},
["solo_n"]= {"Battle", "NORMAL", "Defeat the AI!"},
["solo_h"]= {"Battle", "HARD", "Defeat the AI!"},
["solo_l"]= {"Battle", "LUNATIC", "Defeat the AI!"},
["solo_u"]= {"Battle", "ULTIMATE", "Defeat the AI!"},
["techmino49_e"]= {"Tech 49", "EASY", "49-player battle.\nThe last one standing wins."},
["techmino49_h"]= {"Tech 49", "HARD", "49-player battle.\nThe last one standing wins."},
["techmino49_u"]= {"Tech 49", "ULTIMATE", "49-player battle.\nThe last one standing wins."},
["techmino99_e"]= {"Tech 99", "EASY", "99-player battle.\nThe last one standing wins."},
["techmino99_h"]= {"Tech 99", "HARD", "99-player battle.\nThe last one standing wins."},
["techmino99_u"]= {"Tech 99", "ULTIMATE", "99-player battle.\nThe last one standing wins."},
["round_e"]= {"Turn-Based", "EASY", "Chess mode"},
["round_n"]= {"Turn-Based", "NORMAL", "Chess mode"},
["round_h"]= {"Turn-Based", "HARD", "Chess mode"},
["round_l"]= {"Turn-Based", "LUNATIC", "Chess mode"},
["round_u"]= {"Turn-Based", "ULTIMATE", "Chess mode"},
["master_beginner"]= {"Master", "LUNATIC", "For 20G trainees."},
["master_advance"]= {"Master", "ULTIMATE", "For 20G pro."},
["master_final"]= {"Master", "FINAL", "20G and beyond."},
["master_phantasm"]= {"Master", "PHANTASM", "???"},
["master_extra"]= {"GrandMaster", "EXTRA", "An eternity shorter than an instant."},
["rhythm_e"]= {"Rhythm", "EASY", "200-line low-bpm rhythm marathon."},
["rhythm_h"]= {"Rhythm", "HARD", "200-line medium-bpm rhythm marathon"},
["rhythm_u"]= {"Rhythm", "ULTIMATE", "200-line high-bpm rhythm marathon."},
["blind_e"]= {"Blind", "HALF", "For novice."},
["blind_n"]= {"Blind", "ALL", "For intermediate."},
["blind_h"]= {"Blind", "SUDDEN", "For experienced."},
["blind_l"]= {"Blind", "SUDDEN+", "For professionals."},
["blind_u"]= {"Blind", "?", "Are you ready?"},
["blind_wtf"]= {"Blind", "WTF", "You're not ready."},
["classic_fast"]= {"Classic", "CTWC", "High-speed classic mode."},
["survivor_e"]= {"Survivor", "EASY", "How long can you survive?"},
["survivor_n"]= {"Survivor", "NORMAL", "How long can you survive?"},
["survivor_h"]= {"Survivor", "HARD", "How long can you survive?"},
["survivor_l"]= {"Survivor", "LUNATIC", "How long can you survive?"},
["survivor_u"]= {"Survivor", "ULTIMATE", "How long can you survive?"},
["attacker_h"]= {"Attacker", "HARD", "Practice Offense!"},
["attacker_u"]= {"Attacker", "ULTIMATE", "Practice Offense!"},
["defender_n"]= {"Defender", "NORMAL", "Practice Defense!"},
["defender_l"]= {"Defender", "LUNATIC", "Practice Defense!"},
["dig_h"]= {"Driller", "HARD", "Digging practice!"},
["dig_u"]= {"Driller", "ULTIMATE", "Digging practice!"},
["bigbang"]= {"Big Bang", "EASY", "All-spin tutorial!\n[Under construction]"},
["c4wtrain_n"]= {"C4W Training", "NORMAL", "Infinite combos."},
["c4wtrain_l"]= {"C4W Training", "LUNATIC", "Infinite combos."},
["pctrain_n"]= {"PC Training", "NORMAL", "Perfect Clear Practice."},
["pctrain_l"]= {"PC Training", "LUNATIC", "Harder Perfect Clear Practice."},
["pc_n"]= {"PC Challenge", "NORMAL", "Get PCs within 100 lines!"},
["pc_h"]= {"PC Challenge", "HARD", "Get PCs within 100 lines!"},
["pc_l"]= {"PC Challenge", "LUNATIC", "Get PCs within 100 lines!"},
["tech_n"]= {"Tech", "NORMAL", "Keep up the B2B!"},
["tech_n_plus"]= {"Tech", "NORMAL+", "Spins & PC only"},
["tech_h"]= {"Tech", "HARD", "Keep up the B2B!"},
["tech_h_plus"]= {"Tech", "HARD+", "Spins & PC only"},
["tech_l"]= {"Tech", "LUNATIC", "Keep up the B2B!"},
["tech_l_plus"]= {"Tech", "LUNATIC+", "Spins & PC only"},
["tech_finesse"]= {"Tech", "FINESSE", "No finesse faults!"},
["tech_finesse_f"]= {"Tech", "FINESSE+", "No normal clears and finesse faults!"},
["tsd_e"]= {"TSD Challenge", "EASY", "T-spin-doubles only!"},
["tsd_h"]= {"TSD Challenge", "HARD", "T-spin-doubles only!"},
["tsd_u"]= {"TSD Challenge", "ULTIMATE", "T-spin-doubles only!"},
["backfire_n"]= {"Backfire", "NORMAL", "Back-fire Garbages"},
["backfire_h"]= {"Backfire", "HARD", "Back-fire Garbages"},
["backfire_l"]= {"Backfire", "LUNATIC", "Back-fire Garbages"},
["backfire_u"]= {"Backfire", "ULTIMATE", "Back-fire Garbages"},
["zen"]= {"Zen", "200", "200 lines without time limit."},
["ultra"]= {"Ultra", "EXTRA", "2 minute score attack."},
["infinite"]= {"Infinite", "", "Just a Sandbox."},
["infinite_dig"]= {"Infinite: Dig", "", "Dig-diggi-dug."},
["sprintFix"]= {"Sprint", "NO LEFT/RIGHT"},
["sprintLock"]= {"Sprint", "NO ROTATIONS"},
["marathon_bfmax"]= {"Marathon", "ULTIMATE"},
["custom_clear"]= {"Custom", "NORMAL"},
["custom_puzzle"]= {"Custom", "PUZZLE"},
},
getTip={refuseCopy=true,
'Free-to-play block game with Battle Royale mode!',
'Have you noticed what "rotating" does do to a block?',
":pog:",
"(RUR'U')R'FR2U'R'U'(RUR'F')",
"\\jezevec/\\jezevec/\\jezevec/",
"\\osk/\\osk/\\osk/",
"#FreeTetraOnline",
"↑↑↓↓←→←→BA",
"$include<studio.h>",
"0next 0hold.",
"1next 0hold",
"1next 1hold!",
"1next 6hold!",
"20G actually is a brand new game rule.",
"40-line Sprint WR: 15.654s by VinceHD",
"6next 1hold!",
"6next 6hold?!",
"ALL SPIN!",
"Am G F G",
"B2B2B???",
"B2B2B2B does not exist..",
"B2B2B2B exists?",
"Back to Back 10 Combo Techrash PC!",
"Bridge clear coming soon!",
"Changelogs in English can be found on Discord.",
"Color clear coming soon!",
"COOL!!",
"Decreasing DAS and ARR: faster but harder to control.",
"Don't let a small glitch ruin your entire day!",
"Don't look directly at the bugs!",
"Enjoy the Techmino rotation system!",
"Find out what's in the settings!",
"Got any suggestions? Post them in our Discord!",
"Headphones recommended for better experience.",
"Hello world!",
"if a==true",
"Increase your frame rate for better experience.",
"Initial [insert action] system can save your life.",
"Is B2B2B2B possible?",
"It's possible to finish 40L without left/right button.",
"It's really loading! Not just a cutscene!",
"Join our discord!",
"l-=-1",
"Let-The-Bass-Kick!",
"LrL RlR LLr RRl RRR LLL FFF RfR RRf rFF",
"Lua No.1",
"Mix clear coming soon!",
"Music of this game is made using Beepbox.",
"Music too distracting? You can turn it off.",
"No easter eggs in this menu if simplistic style is on",
"O-Spin Triple!",
"OHHHHHHHHHHHHHH",
"Online mode is planned - please be patient.",
"Piracy is no party!",
"Play single-handedly!",
"Powered by Love2D",
"pps-0.01",
"REGRET!!",
"Secret number: 626",
"Some S rank requirements are intentionally set to be difficult for even the best players.",
"Split clear coming soon!",
"Techmino = Technique + Tetromino",
"Techmino has a Nspire-CX edition!",
"Techmino is so fun!",
"TetroDictionary is now available in English.",
"There are only two unique triminoes: I3 and L3.",
"There are three hidden modes in the game.",
"There is a total of 18 different pentominoes.",
"There is a total of 7 different tetrominoes.",
"Try using two rotate buttons. All three is better.",
"Warning: Programmer Art",
"What about 20 PCs?",
"What about 23 PCs in 100 lines?",
"What about 26 TSDs?",
"What is this Cheap UI & Music smh",
"while(false)",
"You are Grand Master!",
"You can connect keyboard to your phone!",
"You can control with keyboard only in this menu",
"You can open the save directory from the Stats page.",
"You can perform a spin with 28 of the 29 minoes in this game; the exception being O1.",
"You can set the spawning orientation for each tetromino.",
"ZS JL T O I",
{c.C,"Also try 15puzzle"},
{c.C,"Also try Minecraft"},
{c.C,"Also try Minesweeper"},
{c.C,"Also try osu!"},
{c.C,"Also try Phigros"},
{c.C,"Also try Rubic's cube"},
{c.C,"Also try Terraria"},
{c.C,"Also try VVVVVV"},
{c.fire,"Also try Cultris II"},
{c.fire,"Also try Jstris"},
{c.fire,"Also try Nullpomino"},
{c.fire,"Also try Tetr.io"},
{c.fire,"Also try Tetr.js"},
{c.fire,"Also try Tetralegends"},
{c.grape,"T-spin!"},
{c.grey,"REGRET!!"},
{c.lR,"Z ",c.lG,"S ",c.lSea,"J ",c.lOrange,"L ",c.lGrape,"T ",c.lY,"O ",c.lC,"I"},
{c.lY,"COOL!!"},
{c.R,"\"DMCA abusing\""},
{c.R,"\"Intellectual property law\""},
{c.R,"DT",c.W," Cannon=",c.grape,"TS",c.R,"D",c.W,"+",c.grape,"TS",c.R,"T",c.W," Cannon"},
{c.R,"LrL ",c.G,"RlR ",c.B,"LLr ",c.orange,"RRl ",c.grape,"RRR ",c.grape,"LLL ",c.C,"FFF ",c.Y,"RfR ",c.Y,"RRf ",c.Y,"rFF"},
{c.sky,"Lua",c.W," No.1"},
{c.W,"What is ",c.lC,"Xspin"},
{c.Y,"O-spin Triple!"},
}
}