56 lines
1.3 KiB
Lua
56 lines
1.3 KiB
Lua
local LANG={}
|
|
function LANG.init(langList,publicText)--Attention, calling this will destory all initializing methods, create a LANG.set()!
|
|
local function langFallback(T0,T)
|
|
for k,v in next,T0 do
|
|
if type(v)=='table'and not v.refuseCopy then--refuseCopy: just copy pointer, not contents
|
|
if not T[k]then T[k]={}end
|
|
if type(T[k])=='table'then langFallback(v,T[k])end
|
|
elseif not T[k]then
|
|
T[k]=v
|
|
end
|
|
end
|
|
end
|
|
local tipMeta={__call=function(L)return L[math.random(#L)]end}
|
|
|
|
for i=1,#langList do
|
|
local L=langList[i]
|
|
|
|
--Set public text
|
|
for key,list in next,publicText do
|
|
L[key]=list
|
|
end
|
|
|
|
--Fallback to other language, default zh
|
|
if i>1 then
|
|
langFallback(langList[L.fallback or 1],L)
|
|
end
|
|
|
|
--Metatable:__call for table:getTip
|
|
if type(rawget(L,'getTip'))=='table'then
|
|
setmetatable(L.getTip,tipMeta)
|
|
end
|
|
end
|
|
|
|
LANG.init,LANG.setLangList,LANG.setPublicText=nil
|
|
|
|
function LANG.set(l)
|
|
if text~=langList[l]then
|
|
text=langList[l]
|
|
WIDGET.setLang(text.WidgetText)
|
|
for k,v in next,drawableText do
|
|
if text[k]then
|
|
v:set(text[k])
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
function LANG.addScene(name)
|
|
for i=1,#langList do
|
|
if langList[i].WidgetText and not langList[i].WidgetText[name]then
|
|
langList[i].WidgetText[name]={back=langList[i].back}
|
|
end
|
|
end
|
|
end
|
|
end
|
|
return LANG |