Files
Techmino/parts/modes/attacker_h.lua

64 lines
1.7 KiB
Lua

return{
color=COLOR.magenta,
env={
drop=30,lock=60,
fall=12,
freshLimit=15,
pushSpeed=2,
task=function(P)
while true do
coroutine.yield()
if P.control and SCN.cur=="play"and P.atkBuffer.sum==0 then
local p=#P.atkBuffer+1
local B,D=P.atkBuffer,P.modeData
local t
if D.event<20 then
t=1500-30*D.event--1500~900
B[p]= {line=generateLine(P:RND(4,7)),amount=12,countdown=t,cd0=t,time=0,sent=false,lv=3}
B[p+1]= {line=generateLine(P:RND(3,8)),amount=10,countdown=t,cd0=t,time=0,sent=false,lv=4}
else
t=900-10*(D.event-20)--900~600
B[p]= {line=generateLine(P:RND(10)),amount=14,countdown=t,cd0=t,time=0,sent=false,lv=4}
B[p+1]= {line=generateLine(P:RND(4,7)),amount=8,countdown=t,cd0=t,time=0,sent=false,lv=5}
end
B.sum=B.sum+22
P.stat.recv=P.stat.recv+22
D.event=D.event+1
if D.event%10==0 then
if D.event==20 then
P:showTextF(text.great,0,-140,100,"appear",.6)
P.gameEnv.pushSpeed=3
elseif D.event==50 then
P:showTextF(text.maxspeed,0,-140,100,"appear",.6)
end
end
end
end
end,
bg="rainbow2",bgm="shining terminal",
},
pauseLimit=true,
load=function()
PLY.newPlayer(1)
end,
mesDisp=function(P)
setFont(55)
mStr(P.modeData.event,69,200)
mStr("22",69,320)
mText(drawableText.wave,69,260)
mText(drawableText.nextWave,69,380)
end,
score=function(P)return{P.modeData.event,P.stat.time}end,
scoreDisp=function(D)return D[1].." Waves "..TIMESTR(D[2])end,
comp=function(a,b)return a[1]>b[1]or a[1]==b[1]and a[2]<b[2]end,
getRank=function(P)
local W=P.modeData.event
return
W>=50 and 5 or
W>=40 and 4 or
W>=30 and 3 or
W>=20 and 2 or
W>=10 and 1 or
W>=5 and 0
end,
}