202 lines
4.3 KiB
Lua
202 lines
4.3 KiB
Lua
local gc=love.graphics
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local int,abs=math.floor,math.abs
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local min,sin=math.min,math.sin
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local ins,rem=table.insert,table.remove
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local find,sub=string.find,string.sub
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local scene={}
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local dict--Dict list
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local input--Input string
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local result--Result Lable
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local url
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local waiting--Searching animation timer
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local selected--Selected option
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local scrollPos--Scroll down length
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local lastSearch--Last searched string
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function scene.sceneInit()
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BG.set("rainbow")
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local location=({"zh","zh","en","en","en","en","zh"})[SETTING.lang]
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dict=require("parts/language/dict_"..location)
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input=""
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result={}
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url=dict[1][5]
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waiting=0
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selected=1
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scrollPos=0
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lastSearch=false
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end
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local function clearResult()
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for _=1,#result do rem(result)end
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selected,scrollPos,waiting,lastSearch=1,0,0,false
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end
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local eggInput={
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["15p"]="mg_15p",
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sltg="mg_schulteG",
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pong="mg_pong",
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atoz="mg_AtoZ",
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uttt="mg_UTTT",
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cbf="mg_cubefield",
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}
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local function search()
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if eggInput[input]then
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if type(eggInput[input])=="string"then
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SCN.go(eggInput[input])
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elseif type(eggInput[input])=="function"then
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eggInput[input]()
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end
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else
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clearResult()
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local first
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for i=1,#dict do
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local pos=find(dict[i][2],input,nil,true)
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if pos==1 and not first then
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ins(result,1,dict[i])
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first=true
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elseif pos then
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ins(result,dict[i])
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end
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end
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if result[1]then
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SFX.play("reach")
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end
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url=(result[1]and result or dict)[selected][5]
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lastSearch=input
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end
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end
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function scene.keyDown(key)
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if #key==1 then
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if #input<15 then
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input=input..key
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waiting=.8
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end
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elseif key=="up"then
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if selected and selected>1 then
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selected=selected-1
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if selected<scrollPos+1 then
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scrollPos=scrollPos-1
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end
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end
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elseif key=="down"then
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if selected and selected<#(result[1]and result or dict)then
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selected=selected+1
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if selected>scrollPos+15 then
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scrollPos=selected-15
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end
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end
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elseif key=="link"then
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love.system.openURL(url)
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elseif key=="delete"then
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if #input>0 then
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clearResult()
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input=""
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SFX.play("hold")
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end
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elseif key=="backspace"then
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input=sub(input,1,-2)
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if #input==0 then
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clearResult()
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else
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waiting=.8
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end
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elseif key=="escape"then
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if #input>0 then
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clearResult()
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input=""
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else
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SCN.back()
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end
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end
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url=(result[1]and result or dict)[selected][5]
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end
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function scene.update(dt)
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if waiting>0 then
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waiting=waiting-dt
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if waiting<=0 then
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if #input>0 and input~=lastSearch then
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search()
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end
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end
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end
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end
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local typeColor={
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help=COLOR.lGrey,
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other=COLOR.lOrange,
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game=COLOR.lCyan,
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term=COLOR.lRed,
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english=COLOR.green,
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name=COLOR.lPurple,
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}
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function scene.draw()
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gc.setLineWidth(4)
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gc.setColor(1,1,1)
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gc.rectangle("line",20,110,726,60)
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setFont(40)
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gc.print(input,35,110)
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local list=result[1]and result or dict
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gc.setColor(1,1,1)
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local t=list[selected][4]
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if #t>900 then
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setFont(15)
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elseif #t>600 then
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setFont(20)
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elseif #t>400 then
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setFont(25)
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else
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setFont(30)
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end
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gc.printf(t,306,180,950)
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setFont(30)
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gc.setColor(1,1,1,.4+.2*sin(TIME()*4))
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gc.rectangle("fill",20,143+35*(selected-scrollPos),280,35)
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setFont(30)
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for i=1,min(#list,15)do
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local y=142+35*i
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i=i+scrollPos
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local item=list[i]
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gc.setColor(0,0,0)
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gc.print(item[1],29,y-1)
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gc.print(item[1],29,y+1)
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gc.print(item[1],31,y-1)
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gc.print(item[1],31,y+1)
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gc.setColor(typeColor[item[3]])
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gc.print(item[1],30,y)
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end
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gc.setColor(1,1,1)
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gc.rectangle("line",300,180,958,526)
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gc.rectangle("line",20,180,280,526)
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if waiting>0 then
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local r=TIME()*2
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local R=int(r)%7+1
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gc.setColor(1,1,1,1-abs(r%1*2-1))
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gc.draw(TEXTURE.miniBlock[R],785,140,TIME()*10%6.2832,15,15,spinCenters[R][0][2]+.5,#BLOCKS[R][0]-spinCenters[R][0][1]-.5)
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end
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end
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scene.widgetList={
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WIDGET.newText{name="title", x=20, y=5,font=70,align="L"},
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WIDGET.newKey{name="keyboard", x=960, y=60,w=200,h=80,font=35,code=function()love.keyboard.setTextInput(true,0,0,1,1)end,hide=not MOBILE},
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WIDGET.newKey{name="link", x=1140, y=650,w=200,h=80,font=35,code=WIDGET.lnk_pressKey("link"),hide=function()return not url end},
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WIDGET.newKey{name="up", x=1190, y=440,w=100,h=100,font=35,code=WIDGET.lnk_pressKey("up"),hide=not MOBILE},
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WIDGET.newKey{name="down", x=1190, y=550,w=100,h=100,font=35,code=WIDGET.lnk_pressKey("down"),hide=not MOBILE},
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WIDGET.newButton{name="back", x=1165, y=60,w=170,h=80,font=40,code=WIDGET.lnk_BACK},
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}
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return scene |